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İçerik Nate Kadlac, Aaron Kardell, and Joseph Rueter tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Nate Kadlac, Aaron Kardell, and Joseph Rueter veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.
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How to Design Board Games That People Love

40:20
 
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Manage episode 429147228 series 3534235
İçerik Nate Kadlac, Aaron Kardell, and Joseph Rueter tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Nate Kadlac, Aaron Kardell, and Joseph Rueter veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.

Cole Medeiros' career in game design is driven by passion and authenticity. He started creating games as a child (GUBS in fourth grade) and has successfully transitioned this early interest into a professional career.

His approach emphasizes the importance of genuine enthusiasm for the project, close collaboration with partners (as seen in his work with ConcernedApe), and the ability to balance the creative and business aspects of game development.

Cole's journey showcases how personal passion can lead to successful game creation, from indie board games to working on major titles like Stardew Valley.

Check out Cole's Resources:
https://www.stardewvalley.net/
https://colemedeiros.com/
https://x.com/TheGubsGuy
https://gamemaker.io/en
https://www.tabletopsimulator.com/

Contact
contact@stardewvalley.net

--

  • (00:00) - Introduction and Career Reflection
  • (00:13) - Welcome to the Hey, Good Game Podcast
  • (01:00) - Meet Cole Medeiros: Game Designer Extraordinaire
  • (01:42) - Discussing Favorite Games and Board Game Design
  • (04:21) - Designing Games for Different Audiences
  • (07:23) - Choosing and Developing Game Ideas
  • (11:30) - User Testing and Publishing Experiences
  • (13:57) - The Journey of GUBS and Web of Spies
  • (22:31) - Collaborating on Stardew Valley: The Board Game
  • (27:32) - Insights on Game Design and Personal Motivation
  • (37:09) - Current Projects and Future Plans
  • (39:23) - Conclusion and Contact Information

--

Check out our brainy games:

Sumplete - https://sumplete.com
Kakuro Conquest - https://kakuroconquest.com
Mathler - https://mathler.com
Crosswordle - https://crosswordle.com
Sudoku Conquest - https://sudokuconquest.com
Hitori Conquest - https://hitoriconquest.com
Wordga - https://wordga.com

  continue reading

46 bölüm

Artwork
iconPaylaş
 
Manage episode 429147228 series 3534235
İçerik Nate Kadlac, Aaron Kardell, and Joseph Rueter tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Nate Kadlac, Aaron Kardell, and Joseph Rueter veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.

Cole Medeiros' career in game design is driven by passion and authenticity. He started creating games as a child (GUBS in fourth grade) and has successfully transitioned this early interest into a professional career.

His approach emphasizes the importance of genuine enthusiasm for the project, close collaboration with partners (as seen in his work with ConcernedApe), and the ability to balance the creative and business aspects of game development.

Cole's journey showcases how personal passion can lead to successful game creation, from indie board games to working on major titles like Stardew Valley.

Check out Cole's Resources:
https://www.stardewvalley.net/
https://colemedeiros.com/
https://x.com/TheGubsGuy
https://gamemaker.io/en
https://www.tabletopsimulator.com/

Contact
contact@stardewvalley.net

--

  • (00:00) - Introduction and Career Reflection
  • (00:13) - Welcome to the Hey, Good Game Podcast
  • (01:00) - Meet Cole Medeiros: Game Designer Extraordinaire
  • (01:42) - Discussing Favorite Games and Board Game Design
  • (04:21) - Designing Games for Different Audiences
  • (07:23) - Choosing and Developing Game Ideas
  • (11:30) - User Testing and Publishing Experiences
  • (13:57) - The Journey of GUBS and Web of Spies
  • (22:31) - Collaborating on Stardew Valley: The Board Game
  • (27:32) - Insights on Game Design and Personal Motivation
  • (37:09) - Current Projects and Future Plans
  • (39:23) - Conclusion and Contact Information

--

Check out our brainy games:

Sumplete - https://sumplete.com
Kakuro Conquest - https://kakuroconquest.com
Mathler - https://mathler.com
Crosswordle - https://crosswordle.com
Sudoku Conquest - https://sudokuconquest.com
Hitori Conquest - https://hitoriconquest.com
Wordga - https://wordga.com

  continue reading

46 bölüm

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