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İçerik Pritish Sanyal tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Pritish Sanyal veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.
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Episode 81: The Indian Video Game Revolution: History & Social Impact of Gaming, The Indian Female Gamer, Unit Economics of the Gaming Industry w/Salone Sehgal

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İçerik Pritish Sanyal tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Pritish Sanyal veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.

About Salone Seghal:

My next guest on The One Percent Project is Salone Sehgal, a trailblazer in the world of gaming and interactive media. Salone has shattered the glass ceiling by becoming the world's first female general partner of games and interactive media VC funds. Her impressive journey has seen her co-founding Lumikai Fund, India's first early-stage interactive media and gaming VC.

Salone's remarkable career expanded to over 18 years as a global game and new media investor, games entrepreneur, and former M&A banker.

In this conversation, she talks about the history of gaming, the cultural impact of gaming, the female Indian gamer, the unit economics of the gaming industry, and much more.

Subscribe to the show wherever you listen to it and sign up for The One Percent Project's "Think" newsletter at ⁠onepercent.live⁠ for curated content that adds value to your professional and personal development.

Key Take Aways & Transcript: ⁠https://bit.ly/TOP_Salone

Follow & Subscribe:

00:00 Intro 02:14 Salone's journey into Gaming. 07:38 The History and Evolution of Gaming 16:11 How did Nokia stumble upon "Snake"? 17:49 FAANG founders are gamers. 23:41 The Indian Female Gamer. 27:32 Unit Economics of the Gaming Industry. 30:37 Observations on One-Hit Wonders in Gaming. 34:39 Evaluating Success in the Gaming Industry. 38:36 Understanding the Gaming Demographics- Building a Career in Gaming. 44:26 Views on the Metaverse. 47:59 One management advice that you have learned as a leader. 50:44 Reflections on Leadership Figures- Michelle Obama & Indra Gandhi. 52:22 Are leaders polarising? 52:56 Kindest thing anyone has done for you. 53:32 Key takeaways

  continue reading

98 bölüm

Artwork
iconPaylaş
 
Manage episode 393324544 series 3293800
İçerik Pritish Sanyal tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Pritish Sanyal veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.

About Salone Seghal:

My next guest on The One Percent Project is Salone Sehgal, a trailblazer in the world of gaming and interactive media. Salone has shattered the glass ceiling by becoming the world's first female general partner of games and interactive media VC funds. Her impressive journey has seen her co-founding Lumikai Fund, India's first early-stage interactive media and gaming VC.

Salone's remarkable career expanded to over 18 years as a global game and new media investor, games entrepreneur, and former M&A banker.

In this conversation, she talks about the history of gaming, the cultural impact of gaming, the female Indian gamer, the unit economics of the gaming industry, and much more.

Subscribe to the show wherever you listen to it and sign up for The One Percent Project's "Think" newsletter at ⁠onepercent.live⁠ for curated content that adds value to your professional and personal development.

Key Take Aways & Transcript: ⁠https://bit.ly/TOP_Salone

Follow & Subscribe:

00:00 Intro 02:14 Salone's journey into Gaming. 07:38 The History and Evolution of Gaming 16:11 How did Nokia stumble upon "Snake"? 17:49 FAANG founders are gamers. 23:41 The Indian Female Gamer. 27:32 Unit Economics of the Gaming Industry. 30:37 Observations on One-Hit Wonders in Gaming. 34:39 Evaluating Success in the Gaming Industry. 38:36 Understanding the Gaming Demographics- Building a Career in Gaming. 44:26 Views on the Metaverse. 47:59 One management advice that you have learned as a leader. 50:44 Reflections on Leadership Figures- Michelle Obama & Indra Gandhi. 52:22 Are leaders polarising? 52:56 Kindest thing anyone has done for you. 53:32 Key takeaways

  continue reading

98 bölüm

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