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İçerik Tales of Symphonica tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Tales of Symphonica veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.
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Water Levels

1:11:34
 
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Manage episode 350711627 series 2950196
İçerik Tales of Symphonica tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Tales of Symphonica veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.

Lindsey and Alex discuss the world of underwater levels in video games. The good, the bad, and the ugly. And, of course, the incredible music that accompanies these levels. Join us as we walk through video game history’s best and worst water levels and listen to the soundtracks that bring them to life.

Tweet us @OfSymphonica or email us at talesofsymphonica@gmail.com with questions, additions, and corrections - we might just feature you in the new Free DLC segment.

Songs played in order of Appearance:
- Tales of Symphonica Theme by Alex Pagano
- Free DLC by Alex Pagano
- Gears for Fears on BitTrip Runner 3 by Anamanaguchi
- Scrybe of Magicks on Inscryption by Jonah Senzel
- Leshy’s Theme on Inscryption by Jonah Senzel
- Wooded Path on Eastward by Joel Corelitz
- Cooking on Eastward by Joel Corelitz
- Strange Quest on Eastward by Joel Corelitz
- Diving on Waterworld by Dean Edwards
- Overworld on SMB1 by Koji Kondo
- Underwater on SMB1 by Koji Kondo
- The Dam on TMNT (NES) by Jun Funahashi
- Hydrocity on Sonic 3 by Doug Grigsby
- Drowning on Sonic 1 by Masato Nakamura
- Labyrinth Zone on Sonic 1 by Masato Nakamura
- Zora’s Domain on LoZ: Ocarina of Time by Koji Kondo
- Water Temple on LoZ: Ocarina of Time by Koji Kondo
- Yell Dead Cell on MGS2 by Norihiko Hibino
- Underwater Emma on MGS2 by Norihiko Hibino
- Title Screen on Kingdom Hearts by Yoko Shimomura
- Opening Sanctuary on Kingdom Hearts 2 by Yoko Shimomura
- Wrecked Ship Frigate on Metroid Prime by Kenji Yamamoto
- A Thousand Leagues Below on Shovel Knight by Jake Kaufman
- Dire Dire Docks on Mario 64 by Koji Kondo
- Bubble Man on Mega Man 2 by Takashi Tateishi
- Hydrus on Shadow of the Colossus by Kow Otani
- Aquatic Ambiance on Donkey Kong Country 2 by Davis Wise
- Song of Storms on LoZ: Ocarina of Time by Koji Kondo

Sources: Too many to list. Contact us directly for details.

  continue reading

8 bölüm

Artwork
iconPaylaş
 
Manage episode 350711627 series 2950196
İçerik Tales of Symphonica tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Tales of Symphonica veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.

Lindsey and Alex discuss the world of underwater levels in video games. The good, the bad, and the ugly. And, of course, the incredible music that accompanies these levels. Join us as we walk through video game history’s best and worst water levels and listen to the soundtracks that bring them to life.

Tweet us @OfSymphonica or email us at talesofsymphonica@gmail.com with questions, additions, and corrections - we might just feature you in the new Free DLC segment.

Songs played in order of Appearance:
- Tales of Symphonica Theme by Alex Pagano
- Free DLC by Alex Pagano
- Gears for Fears on BitTrip Runner 3 by Anamanaguchi
- Scrybe of Magicks on Inscryption by Jonah Senzel
- Leshy’s Theme on Inscryption by Jonah Senzel
- Wooded Path on Eastward by Joel Corelitz
- Cooking on Eastward by Joel Corelitz
- Strange Quest on Eastward by Joel Corelitz
- Diving on Waterworld by Dean Edwards
- Overworld on SMB1 by Koji Kondo
- Underwater on SMB1 by Koji Kondo
- The Dam on TMNT (NES) by Jun Funahashi
- Hydrocity on Sonic 3 by Doug Grigsby
- Drowning on Sonic 1 by Masato Nakamura
- Labyrinth Zone on Sonic 1 by Masato Nakamura
- Zora’s Domain on LoZ: Ocarina of Time by Koji Kondo
- Water Temple on LoZ: Ocarina of Time by Koji Kondo
- Yell Dead Cell on MGS2 by Norihiko Hibino
- Underwater Emma on MGS2 by Norihiko Hibino
- Title Screen on Kingdom Hearts by Yoko Shimomura
- Opening Sanctuary on Kingdom Hearts 2 by Yoko Shimomura
- Wrecked Ship Frigate on Metroid Prime by Kenji Yamamoto
- A Thousand Leagues Below on Shovel Knight by Jake Kaufman
- Dire Dire Docks on Mario 64 by Koji Kondo
- Bubble Man on Mega Man 2 by Takashi Tateishi
- Hydrus on Shadow of the Colossus by Kow Otani
- Aquatic Ambiance on Donkey Kong Country 2 by Davis Wise
- Song of Storms on LoZ: Ocarina of Time by Koji Kondo

Sources: Too many to list. Contact us directly for details.

  continue reading

8 bölüm

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