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121. Playtesting | S4E10
Manage episode 429375862 series 3361408
In this episode we delve into the subject of playtesting: how to choose the right playtesters for your game as well as learning how to go after the criticism you need, not necessarily what you want to hear. We talk about the qualitative differences between testing for smaller indie and mass market games, as well as how you develop a community of people around your design who, hopefully, become as invested in it as you are.
Download the Sympathetic Memories demo for free on our Itch.io site: https://furidashipod.itch.io/sympathetic-memories
Substack: https://gamedesigndiscourse.substack.com/
Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality
143 bölüm
Manage episode 429375862 series 3361408
In this episode we delve into the subject of playtesting: how to choose the right playtesters for your game as well as learning how to go after the criticism you need, not necessarily what you want to hear. We talk about the qualitative differences between testing for smaller indie and mass market games, as well as how you develop a community of people around your design who, hopefully, become as invested in it as you are.
Download the Sympathetic Memories demo for free on our Itch.io site: https://furidashipod.itch.io/sympathetic-memories
Substack: https://gamedesigndiscourse.substack.com/
Patreon: https://www.patreon.com/furidashi
Twitter: https://twitter.com/furidashipod
Lauryn: https://twitter.com/thelaurynash
Nicholas: https://twitter.com/academicality
143 bölüm
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1 128. Cyberpunk 2077 Redux | S5E6 57:05

1 127. Look Back (2024) | S5E5 56:52

1 126. Narrative Violence in Slay the Princess | S5E4 53:20

1 125. Tokyo Godfathers | S5E3 53:42

1 124. Dragon Age: The Veilguard | S5E2 49:14

1 123. Delicious in Dungeon Crawl | S5E1 52:32

1 122. Novelty and Innovation | S4E11 50:36


1 120. Friction in Video Games | S4E9 57:05

1 119. The Human Toll of Gamedev | S4E8 50:06

1 118. The Mechanics of Pleasure | S4E7 47:18

1 117. Working in Teams, Working Alone | S4E6 52:54

1 116. From Inspiration to Game Design | S4E5 55:31

1 115. Subjectivity in Narration | S4E4 47:32
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