Player FM - Internet Radio Done Right
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İçerik Ross Payton tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Ross Payton veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.
Player FM - Podcast Uygulaması
Player FM uygulamasıyla çevrimdışı Player FM !
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Squid Game: The Official Podcast
1 Bread and Lottery - S2 Ep 1 31:25
31:25
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31:25Squid Game is back, and so is Player 456. In the gripping Season 2 premiere, Player 456 returns with a vengeance, leading a covert manhunt for the Recruiter. Hosts Phil Yu and Kiera Please dive into Gi-hun’s transformation from victim to vigilante, the Recruiter’s twisted philosophy on fairness, and the dark experiments that continue to haunt the Squid Game. Plus, we touch on the new characters, the enduring trauma of old ones, and Phil and Kiera go head-to-head in a game of Ddakjji. Finally, our resident mortician, Lauren Bowser is back to drop more truth bombs on all things death. SPOILER ALERT! Make sure you watch Squid Game Season 2 Episode 1 before listening on. Let the new games begin! IG - @SquidGameNetflix X (f.k.a. Twitter) - @SquidGame Check out more from Phil Yu @angryasianman , Kiera Please @kieraplease and Lauren Bowser @thebitchinmortician on IG Listen to more from Netflix Podcasts . Squid Game: The Official Podcast is produced by Netflix and The Mash-Up Americans.…
The Mixed Six – Back at it Again
Manage episode 377307416 series 1851405
İçerik Ross Payton tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Ross Payton veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.
We’re back for another episode! I found a bottle of Blanton’s bourbon and to celebrate my discovery, we recorded a new episode. Spencer even has a new food rating system! Back The Night Clerk zine! A modern horror RPG scenario from Ross Payton! We’re talking about a wide range of
…
continue reading
417 bölüm
Manage episode 377307416 series 1851405
İçerik Ross Payton tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Ross Payton veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.
We’re back for another episode! I found a bottle of Blanton’s bourbon and to celebrate my discovery, we recorded a new episode. Spencer even has a new food rating system! Back The Night Clerk zine! A modern horror RPG scenario from Ross Payton! We’re talking about a wide range of
…
continue reading
417 bölüm
Tüm bölümler
×1 Scheduling Snafu: Galvanized Square Steel and Dahir Insaat 1:30:52
1:30:52
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1:30:52Have you heard of galvanized square steel, the Munger dorms or Dahir Insaat? Bridget, Caleb, Fae, and I explore weird architectural stories and videos on the Internet. This is a preview of Scheduling Snafu, a new series on the RPPR Patreon , where the RPPR cast discusses weird stuff we find on the Internet. This episode has been mirrored on Youtube so you can watch it and see what we saw during the recording . All of the episodes have video and can be watched on the Patreon.…
1 Game Designer Workshop: Red Markets Second Edition Beta 52:33
52:33
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52:33Red Markets is back! Caleb has spent over a year playtesting and revising Red Markets, improving negotiation, combat, and other core mechanics for the game. He’ll be posting an open beta of the game on the Hebanon Games Patreon so you can download and play it yourself. We talk about the process of updating a game’s rules and I give an update on my next RPG, now titled Labyrinth Signal. Follow Hebanon Games on DrivethruRPG and Itch.io .…
1 Tips on Writing Scenarios Fast – Episode 204 20:03
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20:03Do you struggle with writing RPG scenarios for your home group quickly? I’ve been writing scenarios for the RPPR Patreon so I’ve had to learn how to get a good scenario out without spending a lot of time on it. I’ve figured out a few tips that can help you. This episode is on Youtube with visuals to go along with the narration. News : I am writing scenarios for the RPPR Patreon – check out the modern horror scenario After You Die, Tell God He’s Next and the Mausritter scenario Gunpla Island. The RPPR Youtube Channel has a lot of original content, including: Let’s Play of Still Wakes the Deep Watch the Pin Quest 2024 video…
1 Tomas Härenstam CEO of Free League Publishing 13:19
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13:19I interviewed the CEO of Free League Publishing, Tomas Härenstam at Gencon this year. We talk about Free League’s approach to creating games, current trends in RPG design, and their upcoming second edition of the Alien RPG. Learn more about Free League Publishing on their website.
1 Gareth Hanrahan on The Borellus Connection – A new Fall of Delta Green Campaign 10:37
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10:37I caught up with Gareth Hanrahan at Gencon this year to talk about the Borellus Connection, a new campaign for Fall of Delta Green. Find out the secrets behind this globe hopping 1960s campaign! This interview has been mirrored on Youtube.
1 Actual Play Podcasting 101: Panel at Gencon 2024 53:55
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53:55Do you have questions on actual play podcasts? Talk to Ross Payton (RPPR), Caleb Stokes ( Dead Channels ), Rob Stith, ( Orpheus Protocol ) and Ethan Cordray ( Technical Difficulties ) for all the answers you want! We talk about creating shows, running them, editing, marketing, and many other topics related to running an AP podcast. We recorded this panel at Gencon 2024. Enjoy!…
This episode is also on Youtube with original video of Gencon 2024. Check it out! We’re back from Gencon 2024! We recorded panels, played and bought new games, and a lot more. Caleb won a Gold Ennie for God’s Teeth! I wanted to get out a quick summary of Gencon to let you all know the highlights. Find out what panels and events we recorded and some of the new trends in tabletop gaming. Of course, we’ll have a more detailed breakdown of Gencon coming soon, but I wanted to get this out as quickly as possible. If you enjoy RPPR, be sure to support our Patreon and get exclusive bonus podcasts, artwork, scenarios, and more!…
1 Is Expensive Art Necessary for success in RPGs? Episode 202 33:10
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33:10Art for tabletop RPGS is not technically necessary but it does help. Chris and I discuss the role of art in RPGs and review Art by Nohr, a book by Mork Borg co-creator, Johan Nohr. We’re experimenting with video with this episode, so subscribe to us on Youtube for Gencon coverage and more! Check out Chris’ Youtube channel where he discusses video game history and more. We’re doing a collab video so stay tuned for that. Buy Art by Nohr…
1 RPPR Game Designer Workshop: Labyrinths of Lost Futures and the Modern Megadungeon – Concept 44:54
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44:54I have begun working on a new role playing game. It is called Labyrinths of Lost Futures, a modern day dungeon crawling hauntological fantasy. Delve into weird ruins with an enchanted gun and cellphone. Fight cryptids in a haunted trailer park. Escape a time loop based on a person’s childhood memories. Caleb has some questions and comments about the game. If you want to see some artwork of the game, check out the RPPR Patreon . The image in the show notes is by Patsy McDowell and is one of the levels of the modern mega dungeon I am working on. The Night Clerk is on sale at DrivethruRPG! If you missed the crowdfunding campaign, you can get the PDF now. I’m working on a way to sell print copies. Check out Delta Green Dead Channels to support Caleb and get great Delta Green content! Hebanon Games Open Design has a Red Markets 2E playtest campaign in progress.…
1 Ludonarrative Dissidents Season 3 preview: Hole in the Sky – Dungeon Crawl Classics 1:17:48
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1:17:48The Kickstarter for season 3 of the Ludonarrative Dissidents podcast is now live! Back it today to help us fund another full season of this podcast. The Lady in Blue, a mysterious figure of cosmic power, enlists a band of simple peasants for a strange task. They are to follow an invisible bridge until they arrive at a hole in the sky – and then jump through. Death awaits all but the bravest, strongest, and luckiest, but the Lady offers a reward beyond all the riches of the world: the chance to change the very stars these peasants were born under, and thus change their destiny. We’re reviewing our first adventure for this season! We played it as the finale of last season and now you can hear what we think of the adventure as a published scenario.…
1 Mega Dungeon Meandering – Episode 1 – Stonehell – Surface Level 1:03:24
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1:03:24Mega Dungeon Meandering is a deep dive into one of the best reviewed mega dungeons of all time, Stonehell: Stonehell Dungeon is a classic-style mega dungeon, filled with enough monsters, traps, weirdness, and treasure to keep you gaming for a long, long time. Explore over 700 rooms, encounter more than…
1 Delta Green Impossible Landscapes Campaign Post Mortem – Part 2 – Episode 201 1:19:17
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1:19:17We conclude the post mortem discussion of Impossible Landscapes, after the interruption from the previous episode. We now have a campaign index page, so you can easily find al of the episodes and other relevant bits for the campaign. Maddy as Ryan West, paramedic Thad as Marley Madelyn, FBI agent
1 Delta Green Impossible Landscapes Campaign Post Mortem – Part 1 – Episode 200 1:13:06
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1:13:06Our actual play run of the surreal horror campaign, Impossible Landscapes, is now done. The cast and I discuss the characters, plot, and more! Find out the secrets behind the campaign and my advice for running this challenging but rewarding campaign. Maddy as Ryan West, paramedic Thad as Marley Madelyn,…
1 The Mixed Six – Back at it Again 1:37:22
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1:37:22We’re back for another episode! I found a bottle of Blanton’s bourbon and to celebrate my discovery, we recorded a new episode. Spencer even has a new food rating system! Back The Night Clerk zine! A modern horror RPG scenario from Ross Payton! We’re talking about a wide range of
1 The Mixed Six: Hot Takes on Ice – The Flash 30:43
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30:43The Flash is a spectacularly bad movie. Caleb, Spencer, and I got together to discuss exactly WHY it was so bad. I was part of a podcast called The Mixed Six for nearly 6 years. I had a blast making it and I’m proud of the episodes we made. It
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Role Playing Public Radio
1 Architectural Horror and the Night Clerk Zine – Episode 199 1:08:18
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1:08:18Architectural horror is a subgenre of intention. Novels like House of Leaves, movies like The Shining, the Saw series, and games like Control can all be called architectural horror, but what does that mean? Rob Stith of the Orpheus Protocol and I talk about the genre and my new scenario,
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Role Playing Public Radio
1 Game Designer Workshop: The Night Clerk Zine – System-less Scenarios with Caleb Stokes 1:00:24
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1:00:24A system-less RPG scenario is designed to be able to run in any system for a particular genre. Writing one is just as challenging as writing one for a single system. I’m launching a crowdfunding campaign on Backerkit for The Night Clerk, a system-less modern horror scenario, as a zine.
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Role Playing Public Radio
1 D20 Swinginess and Combat – Episode 198 1:22:36
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1:22:36Many RPGs use d20s for resolving combat, like D&D, 13th Age, and Lancer. Caleb and I have been playing a lot of d20 games recently and we wanted to talk about the nature of d20 combat. It’s a very swingy system, where every combatant can miss in a single round,
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Role Playing Public Radio
1 Fate Core: Cointract Island – Post Mortem 1:06:26
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1:06:26We ran a Fate Core campaign called Cointract Island on RPPR Actual Play. Over 16 episodes, a trio of heroes explored an island overrun with genetically engineered and cybernetically enhanced creatures. In this post mortem, Bridget, Fae, Lydia, and I discuss the campaign’s themes, the Fate system, and crypto bro…
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Role Playing Public Radio
1 Game Designer Workshop: Termination Shock and Crowdfunding with Greg Stolze 1:13:37
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1:13:37I talked with Greg Stolze, author of Reign, Termination Shock, co-author of Unknown Armies, and writer on many other books (and my co-host on Ludonarrative Dissidents podcast) about his new Kickstarter for Ships, a supplement for Termination Shock. We talked about the core mechanics for Termination Shock, game design, and…
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Role Playing Public Radio
1 Recommendizer: Delta Green 1:06:53
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1:06:53Delta Green is a popular horror RPG but it can be hard to understand how to get its tone or its procedural elements. Caleb, Jason, and I discuss some media to look at when trying to ‘get’ the Delta Green vibe. This is a preview episode of our new series
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Role Playing Public Radio
1 Game Designer Workshop: The Obscenity of Books 1:04:32
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1:04:32Caleb is back discussing his progress on Red Markets. After a recent gaming retreat, Caleb developed a theory he wanted to discuss in this episode, about the obscene and the scene. The scene represents the public, socially acceptable aspects of a given object or activity. The obscene refers to the
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Role Playing Public Radio
1 What RPGs can learn from Board Games – Episode 196 1:18:30
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1:18:30In this episode, James Wallis, co-host of Ludonarrative Dissidents podcast and author of “Everybody Wins: Four Decades of the Greatest Board Games Ever Made,” and I talk about what RPG designers can learn from board games. We talked about the history and influence of board games, the challenges of playtesting…
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Role Playing Public Radio
1 OMG the OGL Situation?! – Episode 195 1:11:23
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1:11:23Wizards of the Coast has stepped on a series of rakes with a series of proposed changes to the Open Gaming License (OGL). What is the OGL and why is WOTC is trying to destroy a popular thing in the industry? Caleb and I discuss what’s going on and what
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Role Playing Public Radio
1 Game Designer Workshop: Should We 2E? 1:00:06
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1:00:06Caleb and I discuss the possibility of creating a second edition of Red Markets and Base Raiders. It’s a major task, so examining the pros and cons is a necessary first step. Updating the mechanics, revising the lore, and improving the information design are all big challenges, not to mention
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Role Playing Public Radio
1 After Hours Preview: Synnibarr Book of Fate 11:23
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11:23We’re back for one more round with Synnibarr 3ED. Caleb, Thad, Baz, and I dive into the GM (or Fate in the parlance of Synnibarr). We’re all guests in Raven’s house, so find out what his wisdom for running a RPG is. What is the ADDA model? Why are there
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Role Playing Public Radio
1 Episode 194: Game Design in Horror Movies 1:24:17
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1:24:17News: There’s a horror video marathon on the RPPR Patreon Discord on Sunday October 30, starting at 3 pm CDT! Sign up for the RPPR Newsletter and get a FREE Monster PDF! Synopsis: After watching the first 7 Saw movies in the last week, I realized that game design comes
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Role Playing Public Radio
1 Preview of After Hours: Synnibarr Third Edition – Character Creation 16:48
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16:48Making a player character for Synnibarr Third Edition is perhaps the most challenging part of the game. Baz, Noah, Thad, and I attempt to make a group of characters for the game and discover that do not perceive reality in the same way that Raven McCracken does. We do learn
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Role Playing Public Radio
1 Episode 193: Designing Monsters for RPGs with Greg Stolze and Caleb Stokes 1:05:05
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1:05:05Designing new monsters for your RPG is a time honored tradition for most GMs. I got Greg Stolze and Caleb Stokes to talk about their approaches to creating new creatures for games. Is the monster a metaphor or just a weird new enemy to fight? Get some tips on becoming
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Role Playing Public Radio
1 After Hours Preview: Synnibarr Third Edition Ultimate Adventurer’s Guide 13:08
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13:08The Worldship is back! There’s a new edition of the Synibarr and we’re diving into it. I got a full round table of RPPR regulars to explore the Ultimate Adventurer’s Guide. Baz, Caleb, Noah, and Thad and I found so many different things, it’s hard to keep track of them
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Role Playing Public Radio
1 Game Designer Workshop: Jeff Barber and Caleb Stokes on RPG Design and Publishing in the Post-Pandemic World 1:15:43
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1:15:43Like so many other things, game design has changed in the post-pandemic world. Jeff Barber, author of Blue Planet, and Caleb Stokes, author of Red Markets, and I talk about work and the industry. Jeff’s been hard at work on Blue Planet: Recontact and Caleb talks more about Fae’s Anatomy
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Role Playing Public Radio
1 After Hours Preview: Aesthetic Games 13:30
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13:30The Consumer Aesthetics Research Institute (CARI) is an amazing website that categorizes popular aesthetic trends from the last 70 years in pop culture. Baz, Thad, and I browsed through the categories and used them to come up with ideas for new RPGs, campaigns for existing RPGs, D&D source books, and…
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Role Playing Public Radio
1 Episode 192: Multiverse Mayhem 54:36
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54:36The Multiverse is back! Films and TV shows featuring the concept of a multiverse are more popular than ever, even though they are old hat in tabletop RPGs. Special guest Patrick from RPX and Tech Diff podcasts and I talk about ways you can implement a multiverse in your RPG
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Role Playing Public Radio
1 Ludonarrative Dissidents Season 2 Episode 0: Card Mechanics in RPGs 1:25:24
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1:25:24Many RPGs use cards in their mechanics, from playing cards to Tarot to custom decks of cards. We discuss some of these games, the types of mechanics we’ve seen and the history of card-based games. If you enjoy this episode, back our Kickstarter for Season 2 of Ludonarrative Dissidents. This
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Role Playing Public Radio
1 Episode 191: The Terminator RPG and Licensed Games 1:18:13
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1:18:13The Terminator RPG was released as a PDF recently. A special guest, Jacqueline Bryk and I went through the game. It contains a lot of rules, including a dense system for hacking, something I hadn’t seen since Shadowrun and Cyberpunk. What makes a licensed game good or bad? We talk
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Role Playing Public Radio
1 Episode 190: Outcasts in RPGs 1:06:47
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1:06:47News: The RPPR Patreon just finished a six part podcast series on the mega dungeon Castle Greyhawk. It’s a very funny and weird module and we had a lot of reviewing combing through it. Patrons at the $10 level and higher can get one on one RPG design/advice consultations in
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Role Playing Public Radio
1 After Hours: AD&D WG7 Castle Greyhawk – Part 1 1:25:32
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1:25:32Castle Greyhawk (module WG7) might be the worst official D&D module of all time. A massive dungeon of 12 levels, each written by a different author, sounds like a great hack and slash module, but Castle Greyhawk has a twist. It’s supposed to be…funny. Puns, pop culture references and other
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Role Playing Public Radio
1 Episode 189: Plundering the Public Domain 1:22:16
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1:22:16The public domain expanded this year and Caleb and I dive into it to find gameable material. Anyone can use these books, images, or music, for whatever project they can imagine. I found a list of characters from pulp fiction magazines with such interesting heroes like the vigilante Crimson Clown,
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Role Playing Public Radio
1 Pixel 2 Paper: Quake 1 Part 2 – Slipgate Chokepoint Post-Mortem 48:59
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48:59Quake 1 is an incredibly influential video game, not just to other video games, but to tabletop RPGs as well. We played Slipgate: Chokepoint recently. Now that we’ve re-played Quake 1 and a RPG inspired by it, Chris and I discuss the thematic and mechanical differences in translating pixels to
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Role Playing Public Radio
1 Episode-188: The Blind Eyes – A Blades in the Dark campaign post-mortem 1:03:14
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1:03:14A new crew of smugglers start taking jobs in Duskvol. They call themselves the Blind Eyes and specialize in the weird and the occult. As the gang grows in power, they learn of an invisible war for control over the city between supernatural beings and ruthless factions and an incredibly
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Role Playing Public Radio
1 Pixel 2 Paper: Quake 1 Part 1 – Retrospective 1:18:04
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1:18:04My friend Chris (the voice of Ab3 in our early radio plays and a cool guy on Twitter) had an idea for a new series on RPPR. Tabletop RPGs have influenced video games since their creation. Video games have influenced tabletop RPGs for a while as well. In Pixel 2
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Role Playing Public Radio
1 Episode 187: Red Markets – Cooper County War campaign post-mortem 1:29:25
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1:29:25A cluster of enclaves in Missouri faces annihilation at the hands of a massive horde of the undead. Their only hope is to prepare for war, a job for their preeminent taker crew, the D4s. The crew uses an armored vehicle to take the largest scores of valuable goods they
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Role Playing Public Radio
1 RPPR After Hours Bonus Episode: The Created 1:13:53
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1:13:53News: Check out Cody’s Kickstarter, Lose Your Own Paradise, a multiple choice adventure novel! Cody’s back and we’re examining an interesting Ravenloft scenario, The Created. It’s about an evil puppet trying to murder all the adults in a village. Only a group of heroic adventurers can stop it! Cody and…
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Role Playing Public Radio
1 Interview with Pete Petrusha on Chew the RPG 54:53
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54:53Sponsor: Check out the Chew RPG Kickstarter! After running a two part game with the new Forged in the Dark RPG, Chew, I wanted to talk to Pete Petrusha about the game. I liked how Chew ran differently than Blades as it focuses on investigating crimes instead of pulling off
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Role Playing Public Radio
1 Episode 186: Wiretapping and Labor Organizing – Scenario Workshop 1:27:25
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1:27:25News: Please fill out the RPPR Survey so I can improve the quality of the RPPR Patreon. Thanks! Synopsis: Thad and I both have ideas for scenarios. I got an idea for an investigative scenario (probably Delta Green) after I watched a series called Fear City. It focuses on the
Player FM'e Hoş Geldiniz!
Player FM şu anda sizin için internetteki yüksek kalitedeki podcast'leri arıyor. En iyi podcast uygulaması ve Android, iPhone ve internet üzerinde çalışıyor. Aboneliklerinizi cihazlar arasında eş zamanlamak için üye olun.