Artwork

İçerik The Editing Podcast tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan The Editing Podcast veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.
Player FM - Podcast Uygulaması
Player FM uygulamasıyla çevrimdışı Player FM !

'Dune' Editor Breaks Down the Sandworm Sequence

24:31
 
Paylaş
 

Manage episode 444163674 series 3535813
İçerik The Editing Podcast tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan The Editing Podcast veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.

#editing #dune #oscars Get 14% more video views using mainstream music from Lickd: https://go.lickd.co/The-Editing-Podcast-Dune Host: @HillierSmith Guest: Joe Walker Editor: João Bernardo & André Rodrigues Executive Producer: Vishnu Vallabhaneni 0:00 - Joe Walker's Method to Dune 1:31 - Breakdown: The Sand Worm Sequence 4:34 - The Contrast & Vulnerability of Paul 7:35 - Why It's Powerful To NOT Cut 9:30 - Constructing the Sound of the Sand Worm 12:14 - How They Made A REAL Sand Worm 14:10 - Sound Design vs. Hans Zimmer 19:45 - Why Joe Broke THIS Editing Rule 23:03 - Joe Walker's Advice For New Editors In this episode of The Editing Podcast, renowned YouTube-first podcast hosted by editor Hayden Hillier-Smith, Oscar-winning editor Joe Walker joins the show to discuss his groundbreaking work on Dune Part 2. Walker, known for his previous work on Blade Runner 2049, Arrival, and 12 Years a Slave, dives deep into the epic world of Dune, revealing how his past projects paved the way for his collaboration with director Denis Villeneuve on this iconic sci-fi saga. Together, they break down the jaw-dropping Sand Worm sequence, from initial storyboards to its final breathtaking form on screen. Walker offers an insider’s perspective on how this iconic scene was meticulously edited, blending VFX with SFX, balancing intense sound design with the incredible score of Hans Zimmer and the overall tension of the scene to capture the immense scale and power of the worms in the deserts of Arrakis.

  continue reading

64 bölüm

Artwork
iconPaylaş
 
Manage episode 444163674 series 3535813
İçerik The Editing Podcast tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan The Editing Podcast veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.

#editing #dune #oscars Get 14% more video views using mainstream music from Lickd: https://go.lickd.co/The-Editing-Podcast-Dune Host: @HillierSmith Guest: Joe Walker Editor: João Bernardo & André Rodrigues Executive Producer: Vishnu Vallabhaneni 0:00 - Joe Walker's Method to Dune 1:31 - Breakdown: The Sand Worm Sequence 4:34 - The Contrast & Vulnerability of Paul 7:35 - Why It's Powerful To NOT Cut 9:30 - Constructing the Sound of the Sand Worm 12:14 - How They Made A REAL Sand Worm 14:10 - Sound Design vs. Hans Zimmer 19:45 - Why Joe Broke THIS Editing Rule 23:03 - Joe Walker's Advice For New Editors In this episode of The Editing Podcast, renowned YouTube-first podcast hosted by editor Hayden Hillier-Smith, Oscar-winning editor Joe Walker joins the show to discuss his groundbreaking work on Dune Part 2. Walker, known for his previous work on Blade Runner 2049, Arrival, and 12 Years a Slave, dives deep into the epic world of Dune, revealing how his past projects paved the way for his collaboration with director Denis Villeneuve on this iconic sci-fi saga. Together, they break down the jaw-dropping Sand Worm sequence, from initial storyboards to its final breathtaking form on screen. Walker offers an insider’s perspective on how this iconic scene was meticulously edited, blending VFX with SFX, balancing intense sound design with the incredible score of Hans Zimmer and the overall tension of the scene to capture the immense scale and power of the worms in the deserts of Arrakis.

  continue reading

64 bölüm

Tüm bölümler

×
 
Loading …

Player FM'e Hoş Geldiniz!

Player FM şu anda sizin için internetteki yüksek kalitedeki podcast'leri arıyor. En iyi podcast uygulaması ve Android, iPhone ve internet üzerinde çalışıyor. Aboneliklerinizi cihazlar arasında eş zamanlamak için üye olun.

 

Hızlı referans rehberi

Keşfederken bu şovu dinleyin
Çal