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İçerik Colm Ahern and Stealth Boom Boom tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Colm Ahern and Stealth Boom Boom veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.
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Deus Ex: The Fall Review | Human Revolution Jr., Mobile vs PC, Awful Shooting

2:22:40
 
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Manage episode 371019549 series 3434271
İçerik Colm Ahern and Stealth Boom Boom tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Colm Ahern and Stealth Boom Boom veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.

What does a publisher do after they've successfully resurrected a series that was laying dormant for years? Well, they put it on iPhone and iPad, silly! Or, at least that's what Square Enix did about a decade ago with Deus Ex. We're talking immersive sim-lite Deus Ex: The Fall (and also some Deus Ex: Human Revolution, because it's hard not to in relation to this).


On this episode of Stealth Boom Boom, we talk about New Jersey-based developer N-Fusion Interactive and how they really found their niche, in the mobile games space, in the early 2010s. We discuss how they got the gig to take care of this Deus Ex spin-off, as well as how fans of Adam Jensen were a bit cross The Fall wasn't the PC and console sequel they were anticipating.


In our review, you'll hear some chat on how – in 2023 – the only way to play this mobile game is on PC, inconsistent AI in The Drug Den, "prescribed verticality", vanishing bodies, how cloaking is OP, hacking and why it's brilliant or confusing (depending on who you ask), absolutely dreadful shooting, shit font, cool takedowns that transport you to the middle of the floor, Nutri-Grain bars, an oddly laid-out shop / inventory, a spider-bot on a rooftop, Panama City, a drug conspiracy, boring Ben "don't call me Jean Reno" Saxon, a pleasant sci-fi score, and how The Fall shows glimpses of Deus Ex-y-ness.


Colm tests the gaming knowledge of Adam and Josh in another edition of Who Am I? And then the lads give their final verdict on whether Deus Ex: The Fall is a Pass, a Play, or an Espionage Explosion.


For those that would like to play along at home, we'll be reviewing Tom Clancy's Splinter Cell on the next episode of Stealth Boom Boom.


IMPORTANT LINKS TO THINGS


🎧 Subscribe to Stealth Boom Boom


🐦Stealth Boom Boom on Twitter


📸 Stealth Boom Boom on Instagram


🎵 Stealth Boom Boom on Tiktok


🌤️ Stealth Boom Boom on Bluesky



Hosted on Acast. See acast.com/privacy for more information.

  continue reading

38 bölüm

Artwork
iconPaylaş
 
Manage episode 371019549 series 3434271
İçerik Colm Ahern and Stealth Boom Boom tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Colm Ahern and Stealth Boom Boom veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.

What does a publisher do after they've successfully resurrected a series that was laying dormant for years? Well, they put it on iPhone and iPad, silly! Or, at least that's what Square Enix did about a decade ago with Deus Ex. We're talking immersive sim-lite Deus Ex: The Fall (and also some Deus Ex: Human Revolution, because it's hard not to in relation to this).


On this episode of Stealth Boom Boom, we talk about New Jersey-based developer N-Fusion Interactive and how they really found their niche, in the mobile games space, in the early 2010s. We discuss how they got the gig to take care of this Deus Ex spin-off, as well as how fans of Adam Jensen were a bit cross The Fall wasn't the PC and console sequel they were anticipating.


In our review, you'll hear some chat on how – in 2023 – the only way to play this mobile game is on PC, inconsistent AI in The Drug Den, "prescribed verticality", vanishing bodies, how cloaking is OP, hacking and why it's brilliant or confusing (depending on who you ask), absolutely dreadful shooting, shit font, cool takedowns that transport you to the middle of the floor, Nutri-Grain bars, an oddly laid-out shop / inventory, a spider-bot on a rooftop, Panama City, a drug conspiracy, boring Ben "don't call me Jean Reno" Saxon, a pleasant sci-fi score, and how The Fall shows glimpses of Deus Ex-y-ness.


Colm tests the gaming knowledge of Adam and Josh in another edition of Who Am I? And then the lads give their final verdict on whether Deus Ex: The Fall is a Pass, a Play, or an Espionage Explosion.


For those that would like to play along at home, we'll be reviewing Tom Clancy's Splinter Cell on the next episode of Stealth Boom Boom.


IMPORTANT LINKS TO THINGS


🎧 Subscribe to Stealth Boom Boom


🐦Stealth Boom Boom on Twitter


📸 Stealth Boom Boom on Instagram


🎵 Stealth Boom Boom on Tiktok


🌤️ Stealth Boom Boom on Bluesky



Hosted on Acast. See acast.com/privacy for more information.

  continue reading

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