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İçerik Max Folkman and Nick Folkman tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Max Folkman and Nick Folkman veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.
Player FM - Podcast Uygulaması
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Zoe Franznick & Franciska Csongrady

1:31:19
 
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Manage episode 326526146 series 1401827
İçerik Max Folkman and Nick Folkman tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Max Folkman and Nick Folkman veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.

It’s time to get MEDIEVAL with our guests Zoe (currently an Associate Narrative Designer at Obsidian Games working on unannounced projects, and she is also the cohost of the Maniculum Podcast) and Franciska (currently the Narrative Lead on Around for Primal Game Studios, and also the Senior Narrative Designer on Ayna: Shattered Truth for Designmatic. And previously she was a Game Writer on Ori and the Will of the Wisps for Moon Studios, as well as a Narrative Designer on their unannounced ARPG)! They join us to talk about ousting J.R.R. Tolkien as the top fantasy writer of all time, untapped medieval stories that people in games should be thinking about, parallels between medievalism and game design, manuscript culture, how you balance between explaining things for players and letting them fill in the blanks themselves, would they rather tell stories with dialogue or without, are there any books or talks or resources they go back to a lot when working on a game, how to give good criticism and best piece of feedback they’ve gotten, how they think of the player’s active role in the story when they’re writing, what sort of imagery do they find most evocative in horror and medieval literature, and MORE! MUCH MORE!

Our Guests on the Internet

Zoe has no twitter, but check out The Maniculum Podcast!

Franciska's Twitch, Twitter, and check out Around!

Stuff We Talked About

The Maniculum Podcast

The Witcher 3

Franciska's Undergrad and Postgrad Theses

Táin Bó Cúailnge

The Metrical Charms

The Last of Us Part II

Outer Wilds

Return of the Obra Dinn

Horizon: Zero Dawn

Horizon: Forbidden West

Hades

GOBELINS Youtube Channel

Like Stories of Old Youtube Channel

How to be a Great DM Youtube Channel

Game Maker’s Toolkit Youtube Channel

Middle English Compendium

The Highly Selective Thesaurus for the Extraordinary Literate by Eugene Ehrlich

Master Lists - The Maniculum Podcast

Our theme music was done by Isabella Ness, and our logo was done by Lily Nishita.

  continue reading

80 bölüm

Artwork

Zoe Franznick & Franciska Csongrady

Script Lock

158 subscribers

published

iconPaylaş
 
Manage episode 326526146 series 1401827
İçerik Max Folkman and Nick Folkman tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Max Folkman and Nick Folkman veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.

It’s time to get MEDIEVAL with our guests Zoe (currently an Associate Narrative Designer at Obsidian Games working on unannounced projects, and she is also the cohost of the Maniculum Podcast) and Franciska (currently the Narrative Lead on Around for Primal Game Studios, and also the Senior Narrative Designer on Ayna: Shattered Truth for Designmatic. And previously she was a Game Writer on Ori and the Will of the Wisps for Moon Studios, as well as a Narrative Designer on their unannounced ARPG)! They join us to talk about ousting J.R.R. Tolkien as the top fantasy writer of all time, untapped medieval stories that people in games should be thinking about, parallels between medievalism and game design, manuscript culture, how you balance between explaining things for players and letting them fill in the blanks themselves, would they rather tell stories with dialogue or without, are there any books or talks or resources they go back to a lot when working on a game, how to give good criticism and best piece of feedback they’ve gotten, how they think of the player’s active role in the story when they’re writing, what sort of imagery do they find most evocative in horror and medieval literature, and MORE! MUCH MORE!

Our Guests on the Internet

Zoe has no twitter, but check out The Maniculum Podcast!

Franciska's Twitch, Twitter, and check out Around!

Stuff We Talked About

The Maniculum Podcast

The Witcher 3

Franciska's Undergrad and Postgrad Theses

Táin Bó Cúailnge

The Metrical Charms

The Last of Us Part II

Outer Wilds

Return of the Obra Dinn

Horizon: Zero Dawn

Horizon: Forbidden West

Hades

GOBELINS Youtube Channel

Like Stories of Old Youtube Channel

How to be a Great DM Youtube Channel

Game Maker’s Toolkit Youtube Channel

Middle English Compendium

The Highly Selective Thesaurus for the Extraordinary Literate by Eugene Ehrlich

Master Lists - The Maniculum Podcast

Our theme music was done by Isabella Ness, and our logo was done by Lily Nishita.

  continue reading

80 bölüm

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