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Episode 157 - Bearing False Witness (The Ten Commandments, Part 9)

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İçerik Saving the Game tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Saving the Game veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.

We're nearing the end of our Ten Commandments series! This episode tackles lying—or as the Ten Commandments are commonly translated, "bearing false witness." First, though, Peter talks a bit about his entry in the World Anvil worldbuilding contest; we discuss Krissi's Innocents game and how it wrapped up, as well as Vampire and the various other games we have in the works; Grant's attempt to stream game design; and the extremely lovely GRIS.

Aaron Arnold asks an extremely difficult Patreon question this week: What was the hardest lesson to learn as a Christian? So you also get to hear us puzzle through that!

After our Scripture, we discuss the Ninth Commandment, "You shall not bear false witness against your neighbor." Unlike many of these other commandments episodes, in this one we had a very easy time talking about the theology of speaking truths rather than lies, but a much harder time getting into the detailed uses of lies in roleplaying games—simply because it's such a big topic. We touch on the differences between lies and creativity; lies of malice and cowardice (and we get to use a different C. S. Lewis quote in this one!); several forms false witness takes that are harder to recognize than outright lies; prooftexting; logical fallacies; and much more. Enjoy!

Mentioned in this episode: J. Ellsworth Kalas's The Ten Commandments from the Back Side; Wondermark #1062, "The Terrible Sea Lion"; YourLogicalFallacyIs.com

Scripture: Exodus 20:16, Genesis 3:1-5, Matthew 7:1-5, Colossians 3:8-10

  continue reading

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Manage episode 238576453 series 2363174
İçerik Saving the Game tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Saving the Game veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.

We're nearing the end of our Ten Commandments series! This episode tackles lying—or as the Ten Commandments are commonly translated, "bearing false witness." First, though, Peter talks a bit about his entry in the World Anvil worldbuilding contest; we discuss Krissi's Innocents game and how it wrapped up, as well as Vampire and the various other games we have in the works; Grant's attempt to stream game design; and the extremely lovely GRIS.

Aaron Arnold asks an extremely difficult Patreon question this week: What was the hardest lesson to learn as a Christian? So you also get to hear us puzzle through that!

After our Scripture, we discuss the Ninth Commandment, "You shall not bear false witness against your neighbor." Unlike many of these other commandments episodes, in this one we had a very easy time talking about the theology of speaking truths rather than lies, but a much harder time getting into the detailed uses of lies in roleplaying games—simply because it's such a big topic. We touch on the differences between lies and creativity; lies of malice and cowardice (and we get to use a different C. S. Lewis quote in this one!); several forms false witness takes that are harder to recognize than outright lies; prooftexting; logical fallacies; and much more. Enjoy!

Mentioned in this episode: J. Ellsworth Kalas's The Ten Commandments from the Back Side; Wondermark #1062, "The Terrible Sea Lion"; YourLogicalFallacyIs.com

Scripture: Exodus 20:16, Genesis 3:1-5, Matthew 7:1-5, Colossians 3:8-10

  continue reading

202 bölüm

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