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ACTION #12 Comment développer sa créativité
Manage episode 360430582 series 3308414
Découvrez le livre NEUROSAPIENS !
Pour apprendre à créer rapidement et à moindre coût son podcast, c'est par ici !
____________
Pour apprendre à créer rapidement et à moindre coût son podcast, c'est par ici : https://www.neurosapiens.fr/commentcreerunpodcast
Découvrez des conseils et astuces pour développer votre créativité !
Production, animation, réalisation et illustration : Anaïs Roux
Instagram : https://www.instagram.com/neurosapiens.podcast/
Pour m'écrire : neurosapiens.podcast@gmail.com
Produit et distribué en association avec LACME Production.
Audio :
Play-Doh meets Dora - Carmen María and Edu Espinal
Sources :
- Baird, B., Smallwood, J., Mrazek, M. D., Kam, J. W. Y., Franklin, M. S., & Schooler, J. W. (2012). Inspired by Distraction: Mind Wandering Facilitates Creative Incubation. Psychological Science, 23(10), 1117–1122. $
- Xia T, An Y, Guo J. Bilingualism and creativity: Benefits from cognitive inhibition and cognitive flexibility. Front Psychol. 2022 Nov 3;13:1016777. doi: 10.3389/fpsyg.2022.1016777. PMID: 36405189; PMCID: PMC9670109.
- Leikin, M. (2013). The effect of bilingualism on creativity: developmental and educational perspectives. Int. J. Biling. 17, 431–447. doi: 10.1177/1367006912438300
- Leikin, M., Tovli, E., and Woldo, A. (2020). The interplay of bilingualism, executive functions and creativity in problem solving among male university students. Creat. Stud. 13, 308–324. doi: 10.3846/cs.2020.10397
- Kharkhurin, A. V. (2010b). Sociocultural differences in the relationship between bilingualism and creative potential. J. Cross-Cult. Psychol. 41, 776–783. doi: 10.1177/0022022110361777
- S. Rahimi, V. Shute. The Effects of Video Games on Creativity: A Systematic Review. Florida State University.
- Jackson, Linda & Witt, Edward & Games, Ivan & Fitzgerald, Hiram & Zhao, Yong. (2012). Information technology use and creativity: Findings from the Children and Technology Project. Computers in Human Behavior. 28. 370-376. 10.1016/j.chb.2011.10.006.
- Jackson, Linda & Games, Ivan. (2015). Video Games and Creativity. 10.1016/B978-0-12-801462-2.00001-1.
Hébergé par Ausha. Visitez ausha.co/politique-de-confidentialite pour plus d'informations.
106 bölüm
Manage episode 360430582 series 3308414
Découvrez le livre NEUROSAPIENS !
Pour apprendre à créer rapidement et à moindre coût son podcast, c'est par ici !
____________
Pour apprendre à créer rapidement et à moindre coût son podcast, c'est par ici : https://www.neurosapiens.fr/commentcreerunpodcast
Découvrez des conseils et astuces pour développer votre créativité !
Production, animation, réalisation et illustration : Anaïs Roux
Instagram : https://www.instagram.com/neurosapiens.podcast/
Pour m'écrire : neurosapiens.podcast@gmail.com
Produit et distribué en association avec LACME Production.
Audio :
Play-Doh meets Dora - Carmen María and Edu Espinal
Sources :
- Baird, B., Smallwood, J., Mrazek, M. D., Kam, J. W. Y., Franklin, M. S., & Schooler, J. W. (2012). Inspired by Distraction: Mind Wandering Facilitates Creative Incubation. Psychological Science, 23(10), 1117–1122. $
- Xia T, An Y, Guo J. Bilingualism and creativity: Benefits from cognitive inhibition and cognitive flexibility. Front Psychol. 2022 Nov 3;13:1016777. doi: 10.3389/fpsyg.2022.1016777. PMID: 36405189; PMCID: PMC9670109.
- Leikin, M. (2013). The effect of bilingualism on creativity: developmental and educational perspectives. Int. J. Biling. 17, 431–447. doi: 10.1177/1367006912438300
- Leikin, M., Tovli, E., and Woldo, A. (2020). The interplay of bilingualism, executive functions and creativity in problem solving among male university students. Creat. Stud. 13, 308–324. doi: 10.3846/cs.2020.10397
- Kharkhurin, A. V. (2010b). Sociocultural differences in the relationship between bilingualism and creative potential. J. Cross-Cult. Psychol. 41, 776–783. doi: 10.1177/0022022110361777
- S. Rahimi, V. Shute. The Effects of Video Games on Creativity: A Systematic Review. Florida State University.
- Jackson, Linda & Witt, Edward & Games, Ivan & Fitzgerald, Hiram & Zhao, Yong. (2012). Information technology use and creativity: Findings from the Children and Technology Project. Computers in Human Behavior. 28. 370-376. 10.1016/j.chb.2011.10.006.
- Jackson, Linda & Games, Ivan. (2015). Video Games and Creativity. 10.1016/B978-0-12-801462-2.00001-1.
Hébergé par Ausha. Visitez ausha.co/politique-de-confidentialite pour plus d'informations.
106 bölüm
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