We promise we are not as Horrible as you think at video games, well maybe. Join us in a weekly show discussing video games, the culture around it and the latest topics going on in the industry. You’ll find insightful discussions , game reviews, and industry news that cater to all gaming enthusiasts. Join us as we dive deep into the world of gaming, sharing our thoughts and experiences. Give us a listen and share us with your friends. Your feedback is always welcome, and we appreciate your su ...
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İçerik Auroch Digital tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Auroch Digital veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.
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1 Pushing Past Stagnation & Business Plateaus 30:21
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Hitting plateaus is a common milestone in business, but there’s a difference between stability and a rut. In the last installment of this season, we’ll dive into the ways small business owners push beyond plateaus and find new ways to achieve revenue growth. Jannese and Austin wrap up their time in Nashville, Tennessee with a wonderful visit to N.B. Goods to speak with owner Camille Alston . Camille details the times where she hit a wall with profits, the strategies she implemented to increase revenue, what worked, what didn’t, and the important lessons she learned in the process. You won’t want to miss this informative final chapter! Learn more about how QuickBooks can help you grow your business: QuickBooks.com See omnystudio.com/listener for privacy information.…
How to make a video game, with Auroch Digital
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İçerik Auroch Digital tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Auroch Digital veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.
From indie developer and publisher Auroch Digital, each series explores our games that are currently in development, giving you insight into how we make titles like Brewmaster, Mars Horizon, The Colonists, Achtung! Cthulhu Tactics, Megaquarium, and Dark Future. We also discuss current topics within the Games Industry itself, like climate change and adapting to remote-working. We are currently working on titles such as Warhammer 40,000: Boltgun and Mars Horizon 2: The Search for Life
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İçerik Auroch Digital tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Auroch Digital veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.
From indie developer and publisher Auroch Digital, each series explores our games that are currently in development, giving you insight into how we make titles like Brewmaster, Mars Horizon, The Colonists, Achtung! Cthulhu Tactics, Megaquarium, and Dark Future. We also discuss current topics within the Games Industry itself, like climate change and adapting to remote-working. We are currently working on titles such as Warhammer 40,000: Boltgun and Mars Horizon 2: The Search for Life
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1 What is a Steam Event and How to Run One | S9 E6 34:50
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For our last episode of the season, we highlight something Auroch has done for a few years now but never really spoken about much on the podcast – Steam Events! Since 2020, we have been running them yearly and it’s a pleasure to share that work with you all. Auroch colleague and esteemed guest, Simon Marshall, joins Matt and Jess in the studio to talk about what Steam events are and how to run one if you are a developer looking to do your own. We cover the lows and highs (mostly highs!) and chat about why they’re worthwhile for devs and players alike. Show Notes If you want to check out our most recent event, you can head to the archived Steam page to check out the fantastic artwork by LadyRed , plus see the games we featured and maybe give them a wishlist! And if you’re a developer or publisher and want to be involved in our future Steam events, you can sign up to our Steam Events mailing list where you’ll be the first to be notified of anything we run in the future! 📝 Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🍻 Brewmaster and 🔫 Warhammer 40,000: Boltgun 🚀 Wishlist Mars Horizon 2: The Search For Life on Steam 🙋 Follow us on Facebook , Twitter , Instagram and LinkedIn 🎙️ Missed an Episode? Find our previous Seasons here ⭐Please do rate the podcast and spread the word!…

1 The Music of Warhammer 40,000: Boltgun | S9 E5 28:37
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TIGA award nominated for Best Audio, Warhammer 40,000 Boltgun’s soundscape hits harder than a bolter, with more fire power than the Blood God himself 🔥 Matt returns with his audio episode for the season, chatting about building the dynamic system for Boltgun. Find out his favourite tracks, and how powerful music and sound can be in conveying that feeling of power! Show Notes For even more Warhammer content, check out our previous episodes on: Retro Warhammer The origins of Warhammer 40,000 The Release of Boltgun 📝 Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🍻 Brewmaster and 🔫 Warhammer 40,000: Boltgun 🚀 Wishlist Mars Horizon 2: The Search For Life on Steam 🙋 Follow us on Facebook , Twitter , Instagram and LinkedIn 🎙️ Missed an Episode? Find our previous Seasons here ⭐Please do rate the podcast and spread the word!…

1 What it's Like to Launch a Game: Boltgun Edition! | S9 E4 1:04:22
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We take the plunge into a mini-docuseries format for this episode, taking you through the rollercoaster that is launching a game to the whole world! If you’ve ever wondered what launch day is like at a games studio, then grab a cuppa and take a trip back to 23rd May 2023 with us. With guest appearances from the developers themselves, Matt, Jess and Tom relive the launch of Warhammer 40,000: Boltgun all over again, interwoven with live snippets from launch day itself. Plus, find out if Jess ever did start painting minis. All in the hopes to appease the Blood God himself... Show Notes For even more Warhammer content, check out our previous episodes on: Retro Warhammer The origins of Warhammer 40,000 📝 Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🍻 Brewmaster and 🔫 Warhammer 40,000: Boltgun 🚀 Wishlist Mars Horizon 2: The Search For Life on Steam 🙋 Follow us on Facebook , Twitter , Instagram and LinkedIn 🎙️ Missed an Episode? Find our previous Seasons here ⭐Please do rate the podcast and spread the word!…

1 Fear in Video Games | S9 E3 31:57
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Resident Neuroscientist Jess is back at the mic with another psychology themed episode – this time, it’s all about fear in gaming. Why do we like scary games? How do our brains react to fear? What is an amygdala? (spoilers - it’s NOT the eldritch horror that can be found looming over you from the side of a church tower) Matt and Jess go through some of the games that have scared them the most, as they try to survive this terrifying episode. Show Notes 📝 Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🍻 Brewmaster and 🔫 Warhammer 40,000: Boltgun 🚀 Wishlist Mars Horizon 2: The Search For Life on Steam 🙋 Follow us on Facebook , Twitter , Instagram and LinkedIn 🎙️ Missed an Episode? Find our previous Seasons here ⭐Please do rate the podcast and spread the word!…

1 Aren't Games For Kids? | S9 E2 58:00
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October 1958; a month of incredible human accomplishments like the creation of NASA, Viggo Mortensen’s birth, and most importantly, the first videogame ‘Tennis for Two’ launched on an oscilloscope. Fast-forward 65 years later, we reach present day, with mobile games in our pockets, 4k 120fps HDR Baldur’s Gate 3, and a vast array of consoles and controllers collecting dust in our attics (or proudly displayed on our shelves, unplugged). In this episode, we talk with our eldest and youngest colleagues at the studio (an age gap of over 35 years!) and discuss the games that we grew up with and shaped us into the gamers we are today. How are we similar across generations of gaming, and how are we different? What is it like to have grandparents that love videogames? And what do we aspire to achieve for the next generation of gamers? Show Notes 📝 Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🍻 Brewmaster and 🔫 Warhammer 40,000: Boltgun 🚀 Wishlist Mars Horizon 2: The Search For Life on Steam 🙋 Follow us on Facebook , Twitter , Instagram and LinkedIn 🎙️ Missed an Episode? Find our previous Seasons here ⭐Please do rate the podcast and spread the word!…

1 MooCon - A Remote-First Studio Convention | S9 E1 39:35
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In our first episode of Season 9 we wear our horns proudly, welcoming you to the new year with a dose of studio love and enthusiasm. We invite Operations Director Nina Adams back to the pod and ask her all about Auroch Digital’s first in-person, studio-wide convention – MooCon! Find out about the origins of MooCon, why it was so important to us as a remote-first studio to organise, and what we got out of the event as a team. Plus, some live snippets from the event itself! Show Notes If you’re interested in joining us and experiencing MooCon yourself, please check out our jobs page for current roles. And check out these previous episodes on our company culture 100 Game Dev Interviews A Day in the Life at Auroch Digital If you’re a developer and you’d like to get in touch about porting or publishing work, or other business opportunities, you can email Jess at JRutland@aurochdigital.com 📝 Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🍻 Brewmaster and 🔫 Warhammer 40,000: Boltgun 🚀 Wishlist Mars Horizon 2: The Search For Life on Steam 🙋 Follow us on Facebook , Twitter , Instagram and LinkedIn 🎙️ Missed an Episode? Find our previous Seasons here ⭐Please do rate the podcast and spread the word!…
How To Make a Video Game with Auroch Digital is back with another season! We've been incredibly busy managing the immense success of Warhammer 40,000: Boltgun, and we have some incredible episodes lined up for you. This trailer will take you through all we have to offer in the upcoming season - keep an eye out for new releases in the following weeks! Show Notes 📝 Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🍻 Brewmaster and 🔫 Warhammer 40,000: Boltgun 🚀 Wishlist Mars Horizon 2: The Search For Life on Steam 🙋 Follow us on Facebook , Twitter , Instagram and LinkedIn 🎙️ Missed an Episode? Find our previous Seasons here ⭐Please do rate the podcast and spread the word!…
In our final episode of the season, Matt and Tomas peek back into the past of Warhammer – the origins, the evolution, and its impact on tabletop gaming as we know it. They also talk about our highly anticipated upcoming title, Warhammer 40,000: Boltgun, and how the studio’s love for the franchise fed into an authentic Retro Warhammer game. So pack up your chainsword, load up your Boltgun, and get ready to jump in – Blood for the Blood God! Show notes For a little more info on Boltgun, you can check out this IGN review , visit Focus' website , and Wishlist the game on Steam or console now! 📝 Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🍻 Brewmaster and Warhammer 40,000: Boltgun 🙋 Follow us on Facebook , Twitter , Instagram and LinkedIn 🎙️ Missed an Episode? Find our previous Seasons here ⭐Please do rate the podcast and spread the word!…

1 Game Audio Collaboration | S8 E5 31:57
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Resident Audio Designer and impeccable podcast host Matthew Walker leads this episode, revealing the secrets behind the game audio design pipeline and Brewmaster’s perfect pour. We discuss the importance of early audio integration and collaboration with other game development disciplines, the advantages of a rapid feedback loop, and how in-person production workshops have helped him flourish. Show Notes Did Brewmaster pique your interest? You can purchase it on Steam and on console now! 📝 Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🍻 Brewmaster and Warhammer 40,000: Boltgun 🙋 Follow us on Facebook , Twitter , Instagram and LinkedIn 🎙️ Missed an Episode? Find our previous Seasons here ⭐Please do rate the podcast and spread the word!…

1 A Port and Publish Roundtable | S8 E4 37:31
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Today we gather colleagues Hannah Corcoran, Freddie Jones, Toby Draper and Aaron Parsons together to share their experiences with one of our core pillars of work at Auroch Digital – game porting and publishing. We talk about the process of working with indie devs to bring their game from PC to console platforms like Xbox, Nintendo and PlayStation, as well as mobile, or even taking a mobile game and bringing it to PC! Show Notes The games we port and publish are games we love to play and that we want to share with more gamers, and we do so in a fair way for us, the devs and the players at home. If you’re a developer and want to chat to us about partnering with us on a porting project – get in touch ! If you want to see some of our porting work, you can check out Megaquarium and The Colonists on our website. 📝 Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🍻 Brewmaster and Warhammer 40,000: Boltgun 🙋 Follow us on Facebook , Twitter , Instagram and LinkedIn 🎙️ Missed an Episode? Find our previous Seasons here ⭐Please do rate the podcast and spread the word!…

1 The Psychology of Video Games | S8 E3 36:24
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Today we step into the Psychology of creating a video game, in a whistle stop tour led by our resident neuroscientist, Jess. They describe the psychology behind art, music and colour within videogames, and why gaming can be so important for our mental health. *content warning* mild discussion of struggling with mental health Show notes Thanks for tuning in to an episode that’s close to our hearts (and brains) here at Auroch Digital. If you’d like to read a little more about the content discussed in today’s episode, you can check out our blog post. At Auroch we take mental health as seriously as physical health, supporting colleagues who need time off for their wellbeing, and accommodating for therapy and counselling sessions. We're an anti-crunch studio too, and this is built into our production approach for each project to protect the wellbeing of our employees. If you'd like to join the team at Auroch, or the wider Sumo group, you can check out the company jobs page here ! 📝 Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🍻 Brewmaster and Warhammer 40,000: Boltgun 🙋 Follow us on Facebook , Twitter , Instagram and LinkedIn 🎙️ Missed an Episode? Find our previous Seasons here ⭐Please do rate the podcast and spread the word!…

1 The RPG Renaissance | S8 E2 35:13
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We’re entering the dawn of a new age in role playing games – or at least, so we at Auroch Digital believe. RPG enthusiasts Peter Willington and Lucy Cook join hosts Matt, Jess and Tom for this episode. They contemplate the idea of an RPG renaissance, that RPGs and TTRPGs are stronger and more varied than ever, and that now is the perfect time to invest in the wealth of joy and fun that RPGs have to offer. Show Notes Thanks to the Grognard podcast for giving us a great model to start this show off with 🍻 You can check out the great group of games we curated for Steam Digital Tabletop Festival 2021 , and maybe pick up a few titles to try! If analogue is your preferred style, here’s a link to a great collection of TTRPGs on itch. 📝 Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🍻 Brewmaster and Warhammer 40,000: Boltgun 🙋 Follow us on Facebook , Twitter , Instagram and LinkedIn 🎙️ Missed an Episode? Find our previous Seasons here ⭐Please do rate the podcast and spread the word!…

1 100 Game Dev Interviews | S8 E1 39:38
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We’re back with fresh insights into the dos and don’ts of interviews within the games industry, led by our Studio Director Tomas Rawlings. Having conducted over 100 interviews, Tom is on hand to answer burning questions such as ‘do I need a portfolio?’ and ‘what should I wear?’, as well as suggest what you in turn can ask your prospective employers. Show Notes We’re currently hiring for various roles at Auroch Digital, so head on over to our website and check out what we have available. If you’d like to find out more about what it’s like to work with us, you can check out our previous podcast episodes. 📝 Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🚀 Mars Horizon and 🍻 Brewmaster 🙋 Follow us on Facebook , Twitter , Instagram and LinkedIn 🎙️ Missed an Episode? Find our previous Seasons here ⭐Please do rate the podcast and spread the word!…
How To Make a Video Game with Auroch Digital is back with another season! This teaser episode takes you on a rundown of all that season 8 has to offer - we can't wait to have you back in the studio with us. Show Notes 📝 Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🚀 Mars Horizon and 🍻 Brewmaster 🙋 Follow us on Facebook , Twitter , Instagram and LinkedIn 🎙️ Missed an Episode? Find our previous Seasons here ⭐Please do rate the podcast and spread the word!…

1 Ogre ft. David Rock | S7 E6 51:40
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It's our last episode of season 7, and what an episode to finish on! We welcome guest David Rock, AKA granitepenguin, to a conversation between Matt, Tomas and Jess about his journey with Steve Jackson Games' Ogre. David details how he started as a dear fan of the TTRPG and our digital adaptation for PC, and tells us of his experience as being a Line Editor at Steve Jackson Games. Tomas and David talk deep-strategy, and Jess and Matt remark on how incredible a journey it is to be a community member who ends up working on the very game you love. Show Notes Did Ogre pique your interest? You can purchase it on Steam now Be sure to look through Steve Jackson Games' expansive games catalogue too , for anything else you may be interested in playing! 📝 Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🚀 Mars Horizon and 🍻 Brewmaster 🙋 Follow us on Facebook , Twitter , Instagram and LinkedIn 🎙️ Missed an Episode? Find our previous Seasons here ⭐Please do rate the podcast and spread the word!…
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How to make a video game, with Auroch Digital

1 A brief history of Space games | S5 E7 46:45
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In the beginning there was a monitor. A monitor with a black screen. Then, someone made some specs of light and behold - a starfield. From there Space games have gone from strength to strength. In this episode Producer and QA manager Mike Daw takes Matt and Jem on a tour of some of the most important Space games that have been made - including suggestions from the Auroch Digital Discord ! Show notes SpaceWar (play online) Space Invaders – 30th Anniversary Developer Interview 📝 Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🐠 Megaquarium and 🚀 Mars Horizon 🙋 Follow us on Facebook , Twitter , and Instagram 🎙️ Missed an Episode? Find all of the Season here ⭐Please do rate the podcast and spread the word!…
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1 The Mars Horizon update | S5 E6 17:52
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Producer and QA manager Mike Daw joins Jem and Matt with an update for Auroch Digital's current game in development Mars Horizon! Find out how the game has changed following the alpha and get some teasers about all the awesome stuff that's coming up. This was recorded before we announced our publisher and the beta. The beta is live right now and you can join in by signing up here: Mars Horizon beta Sign ups close May 1st 4pm BST, and the beta ends May 4th 9am GMT. Show notes Make sure to wishlist Mars horizon ! Mars Horizon: BLAST OFF! find out more about the game and grab yourself a copy! Hear more about what it's like working for a Space agency in this podcast episode with special guest Andrew Kuh of the UK Space Agency 📝 Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🐠 Megaquarium and 🚀 Mars Horizon 🙋 Follow us on Facebook , Twitter , and Instagram 🎙️ Missed an Episode? Find all of the Season here ⭐Please do rate the podcast and spread the word!…
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How to make a video game, with Auroch Digital

1 A brief history of Ghostbusters games | S5 E5 45:55
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Using the live-action Ghostbusters movies as leverage, Jem and Matt are joined by Creative Producer Peter Willington to chat and tour through the many Ghostbusters video games that have graced gaming systems since 1984 - from first game, to VR, to 2019’s ‘remaster’ of the 2009 AAA release. All in the runup to 2020’s ‘Ghostbusters: Afterlife’. Show notes Ghostbusters 2020 teaser Ghostbusters: Afterlife trailer 1 Ghostheads Kickstarter Documentary Ghostbusters: The Video Game Ghostbusters in Ad campaigns - QuickBooks - Halifax Interdimensional Crossrip IDW Comics Series’ 📝 Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🐠 Megaquarium and 🚀 Mars Horizon 🙋 Follow us on Facebook , Twitter , and Instagram 🎙️ Missed an Episode? Find all of the Season here ⭐Please do rate the podcast and spread the word!…
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1 A day in the life of Auroch Digital | S5 E4 31:41
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What is a typical day at a game development studio like? It's busy, hectic, but lots of fun. In this weeks episode you can find out what a day in the life of Auroch Digital is like as we work together to make games. Please note, this episode was recorded before the COVID-19 pandemic. Our daily lives are currently very different from this, but we are still working hard to make great games. The Auroch Digital team is all staying home to save lives but we hope we can get back to this one day❤️ Show notes Want to get into the games industry? Check out our blog post with tips and advice to help you. Check out our store , we currently have some items on sale! If this is of interest, also check out past episodes; ‘What is it like working for an independent developer?’ (S1 E3) and ‘Setting up a company and a history lesson’ (S1 E1) 📝 Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🐠 Megaquarium and 🚀 Mars Horizon 🙋 Follow us on Facebook , Twitter , and Instagram 🎙️ Missed an Episode? Find all of the Season here ⭐Please do rate the podcast and spread the word!…
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1 A brief history of non-Warhammer Games Workshop Games | S5 E3 29:56
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Auroch Digital CEO Tomas Rawlings joins Jem and Matt to talk about some of the games that Games Workshop made that were not Warhammer titles and how we came to turn some of those into video games. Show notes Get Chainsaw Warrrior t-shirt Grab our non-Warhammer titles in The Totally Radical Auroch Digital 80s Gaming Bundle Tomas's letter from Games Workshop (in 1989) Grognard Files Talisman 📝 Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🐠 Megaquarium and 🚀 Mars Horizon 🙋 Follow us on Facebook , Twitter , and Instagram 🎙️ Missed an Episode? Find all of the Season here ⭐Please do rate the podcast and spread the word!…
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How to make a video game, with Auroch Digital

1 Harry Potter and the video game adaptation | S5 E2 41:45
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In this magical episode Marketing and community manager Jemima Crow leads the way, joined by Pete and Matt, to chat about video game adaptations featuring the world of Harry Potter. They look at how the many Harry Potter games both do justice to and fail their source material. Show notes Minecraft School of Witchcraft and Wizardry - Gameplay Trailer Netflix’s ‘The Witcher’ Is The Best Live-Action Video Game Adaptation Ever Harry Potter open-world RPG leak Lego Harry Potter: Years 5-7 interview: ‘We made dark films fun’ PS1 Hagrid 📝 Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🐠 Megaquarium and 🚀 Mars Horizon 🙋 Follow us on Facebook , Twitter , and Instagram 🎙️ Missed an Episode? Find all of the Season here ⭐Please do rate the podcast and spread the word!…
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1 A brief history of Games and Democracy | S5 E1 49:45
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Auroch Digital CEO Tomas Rawlings and Creative producer Peter Willington join Jem and Matt to chat about democracy in gaming - both as a topic games are made about and as a thing within a game system itself. Vote with your ears and have a listen! Show notes Get our card game, Elections, on sale! & Vote Cthulhu! Democracy 3 Greek Debt Crisis Brenda Romero’s 2013 talk at Games for Change Tomas’s talk at TEDx Houses of Parliament, 2013 on games and democracy . 📝 Sign up to our Newsletter to stay up to date with Auroch Digital 💬 Want to talk to us? Join our Discord 🕹️ Check out our latest titles: 🐠 Megaquarium and 🚀 Mars Horizon 🙋 Follow us on Facebook , Twitter , and Instagram 🎙️ Missed an Episode? Find all of the Season here ⭐Please do rate the podcast and spread the word!…
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How to make a video game, with Auroch Digital

1 A potted history of Cthulhu games | S4 E5 38:15
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Episode 5 and the last episode in Season 4! Hosts Matt Davies (Marketing and Community Manager) and Matthew Walker (Sound Designer) talk with Design Director Tomas Rawlings on the brief history of Cthulhu games. Where they came from and how they've developed over the years. This will also be host Matt Davies last episode #sadface However, fear not we'll be back with a brand new season in the near future! So make sure you've filled in our survey and got your thoughts down on where we go next! Show notes 📝 We are asking for YOUR opinions on the podcast - how do you think it sounds? What would you like to change? Let us know! 💬 Want to talk to us about the podcast OR the game? Join our Discord 💥 Check out our games on Steam 🕹️ Grab our titles in The Totally Radical Auroch Digital 80s Gaming Bundle 🎙️ Missed an Episode? Find all of the Season here 🙋 Any feedback? Drop us a line!…
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How to make a video game, with Auroch Digital

Episode 4 continues our adventure across the galaxy! Hosts Matt Davies (Marketing and Community Manager) and Matthew Walker (Sound Designer) talk about the visit Auroch Digital made to ESA as well as talking. To the Designer on Mars Horizon - Matt Bone. Find out about the challenges involved in getting the gameplay just right and how to balance the reality and complexity of space travel with game design - all while keeping it authentic! Show notes 📝 We are asking for YOUR opinions on the podcast - how do you think it sounds? What would you like to change? Let us know! 💬 Want to talk to us about the podcast OR the game? Join our Discord 💥 Check out our games on Steam 🕹️ Grab our titles in The Totally Radical Auroch Digital 80s Gaming Bundle 🎙️ Missed an Episode? Find all of the Season here 🙋 Any feedback? Drop us a line!…
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How to make a video game, with Auroch Digital

1 Visiting the European Space Agency (ESA) | S4 E3 46:24
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Episode 3 and this one is out of this world! In the fourth season of How to Make a Video Game with Auroch Digital hosts Matt Davies (Marketing and Community Manager) and Matthew Walker (Sound Designer) talk about the visit Auroch Digital made to ESA to show off Mars Horizon to ACTUAL rocket engineers and scientists with Design Director Tomas Rawlings. We also have some great interviews with the staff of ESA and their thoughts on running a space agency and the challenge of converting that into a video game. Show notes 📝 We are asking for YOUR opinions on the podcast - how do you think it sounds? What would you like to change? Let us know! 💬 Want to talk to us about the podcast OR the game? Join our Discord 💥 Check out our games on Steam 🕹️ Grab our titles in The Totally Radical Auroch Digital 80s Gaming Bundle 🎙️ Missed an Episode? Find all of the Season here 🙋 Any feedback? Drop us a line!…
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How to make a video game, with Auroch Digital

1 Megaquarium on console | S4 E2 30:21
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It's Episode 2 and this time we are getting aquatic! In the fourth season of How to Make a Video Game with Auroch Digital hosts Matt Davies (Marketing and Community Manager) and Matthew Walker (Sound Designer) chat with Megaquariums developer Tim Wicksteed about the motivations for making the game and how you make marine management fun. Show notes 📝 We are asking for YOUR opinions on the podcast - how do you think it sounds? What would you like to change? Let us know! 💬 Want to talk to us about the podcast OR the game? Join our Discord 💥 Check out our games on Steam 🕹️ Grab our titles in The Totally Radical Auroch Digital 80s Gaming Bundle 🎙️ Missed an Episode? Find all of the Season here 🙋 Any feedback? Drop us a line!…
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How to make a video game, with Auroch Digital

1 Games that haven't been made | S4 E1 52:34
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We're back! Its the fourth season of How to Make a Video Game with Auroch Digital is here and we have Tomas Rawlings and Peter Willington joining hosts Matt Davies (Marketing and Community Manager) and Matthew Walker (Sound Designer) as we talk about games that haven't been made. Good ideas we've had, why they never saw the light of day and everything else in between. Show notes 📝 We are asking for YOUR opinions on the podcast - how do you think it sounds? What would you like to change? Let us know! 💬 Want to talk to us about the podcast OR the game? Join our Discord 💥 Check out our games on Steam 🕹️ Grab our titles in The Totally Radical Auroch Digital 80s Gaming Bundle 🎙️ Missed an Episode? Find all of the Season here 🙋 Any feedback? Drop us a line!…
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How to make a video game, with Auroch Digital

1 An interview with... James Swallow | S3 E5 26:50
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To celebrate the launch of Dark Future: Blood Red States (out now on Steam!) we were delighted to welcome onto the podcast James Swallow to talk to us. James Swallow is a BAFTA-nominated scriptwriter and the award-winning New York Times, Sunday Times and Amazon #1 bestselling author. He's worked on such IPs as Star Trek, Warhammer 40k, Dr Who as well as writing Jade Dragon in the Dark Future novels. We chat with him about the history of Dark Future, the works he added to the world and what he's been up too since! Show notes 📝 We are asking for YOUR opinions on the podcast - how do you think it sounds? What would you like to change? Let us know! 💬 Want to talk to us about the podcast OR the game? Join our Discord 💻 Find out more about James Swallow and his work on his website 💥 Wishlist Dark Future: Blood Red States 🎙️ Missed an Episode? Find all of the Season here 🙋 Any feedback? Drop us a line!…
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How to make a video game, with Auroch Digital

1 Dark Future: Blood Red States in now live | S3 E4 31:29
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It's finally here Dark Future: Blood Red States is now live and available to buy! So what better way to celebrate than to talk to the people who have been working on the game! You can find the previous episodes in the show notes, but in this episode, we speak with Ellie and Jack, Programmers on the game and Sam Chester, Lead Programmer and Aaron Ashbrooke, Lead Designer. Show notes 📝 We are asking for YOUR opinions on the podcast - how do you think it sounds? What would you like to change? Let us know! 💬 Want to talk to us about the podcast OR the game? Join our Discord 💥 Wishlist Dark Future: Blood Red States 🎙️ Missed an Episode? Find all of the Season here 🙋 Any feedback? Drop us a line!…
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How to make a video game, with Auroch Digital

1 How to make Dark Future, the video game | S3 E3 42:46
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We are agonisingly close to the release of Dark Future: Blood Red States and so what better time to talk about the actual game? We welcome Tomas Rawlings (Design Director) and Peter Willington (Producer) to the episode to talk about the development of the game from its humble origins to what it is today. A must listen for all aspiring Game Devs Show notes 📝 We are asking for YOUR opinions on the podcast - how do you think it sounds? What would you like to change? Let us know! 💬 Want to talk to us about the podcast OR the game? Join our Discord 💥 Wishlist Dark Future: Blood Red States 🙋 Any feedback? Drop us a line!…
Player FM'e Hoş Geldiniz!
Player FM şu anda sizin için internetteki yüksek kalitedeki podcast'leri arıyor. En iyi podcast uygulaması ve Android, iPhone ve internet üzerinde çalışıyor. Aboneliklerinizi cihazlar arasında eş zamanlamak için üye olun.