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İçerik Alison Crooks and Alison and Justin tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Alison Crooks and Alison and Justin veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.
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expeditions

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Manage episode 373041615 series 2521530
İçerik Alison Crooks and Alison and Justin tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Alison Crooks and Alison and Justin veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.

Expeditions is a new game within the 1920+ universe that was created by artist Jakub Rozalski. The game designer Jamey Stegmaier previously partnered with Jakub to create Scythe, which is a hugely popular game with multiple expansions. It also happens to be in my top 5 all-time favourite games. Expeditions is clearly something very new. It has the look and feel of Scythe, but the mechanics are substantially different. So much so that there is no way that one could consider expeditions to be another expansion to Scythe. We absolutely love Scythe, but having played it to death it has been a long while since we have been able to enter into the 1920+ universe of Jakub Rozalski. In expeditions the art is still provocative and engaging. I was instantly drawn to the story. However, what really makes or breaks the game is how well the new mechanics work. Does this new game capture the same feel as Scythe? Is it different enough to be worth playing? Does it live up to the hype of being a true sequel to Scythe, or could it even be a better game?

  continue reading

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Artwork
iconPaylaş
 
Manage episode 373041615 series 2521530
İçerik Alison Crooks and Alison and Justin tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Alison Crooks and Alison and Justin veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.

Expeditions is a new game within the 1920+ universe that was created by artist Jakub Rozalski. The game designer Jamey Stegmaier previously partnered with Jakub to create Scythe, which is a hugely popular game with multiple expansions. It also happens to be in my top 5 all-time favourite games. Expeditions is clearly something very new. It has the look and feel of Scythe, but the mechanics are substantially different. So much so that there is no way that one could consider expeditions to be another expansion to Scythe. We absolutely love Scythe, but having played it to death it has been a long while since we have been able to enter into the 1920+ universe of Jakub Rozalski. In expeditions the art is still provocative and engaging. I was instantly drawn to the story. However, what really makes or breaks the game is how well the new mechanics work. Does this new game capture the same feel as Scythe? Is it different enough to be worth playing? Does it live up to the hype of being a true sequel to Scythe, or could it even be a better game?

  continue reading

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