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CSM 19 Interview with Creatnos
Manage episode 445364002 series 3284589
https://forums.eveonline.com/t/creatnos-for-csm19/462978 Hello Gamers, I am Creatnos, a once youthful kid saddened by the loss of his cormorant, now a slightly more mature kid saddened by the loss of skyhook raiding. I am running for CSM for the first time. For my Eve career I have mostly stayed out of the spotlight, so many of you probably do not know me by name, but chances are, someone you know, knows me. I started playing this game back in 2010 right around the time I was starting high school so i pretty much grew up with this game. I started off in Hisec, enjoying the day to day missioning, fighting off the mean wardeccers, and occasionally peeking into lowsec to see what real pvp was all about. Over a decade has passed and I have experienced pretty much everything this game has to offer. I participated in the Great Wars, like being a line member in a drake in DBRB fleets. Bombed armor bs fleets of old with Wrik Hoover and Cloak Squad in the south. Fought the world with Elo in Black Legion and the fcs of old in Pandemic Legion. Roamed wormhole space with Noobman and HK. Founded NSH (the original GW version). Ran faction warfare complexes and spearfished individual ships out of entire fleets. I’ve spent more hours than I can count practicing for Alliance Tournaments and hunting supers moving through lowsec and nullsec. The last couple of months I have enjoyed all that skyhook raiding had to offer, killing the occasional traveling super and more recently am involved in a small war that has broken out in lowsec. The reason I am running for CSM is in hopes of keeping the flame going that keeps us wanting to play this game. I have made many friends in the years I have played this game that I have known for almost 15 years and still make new friends to this day. My focus on CSM would be improvements related to PvP for those primarily in lowsec and their interactions with nullsec, as well as with nullsec as on its own. Some of the things I am interested in below. Skyhook Raiding - This is a huge content driver. Admittedly the stealing was too easy, but the proposed changes are bad. Very bad. I hope to help bring some parity to this mechanic where both the aggressor and defender want to interact with it. Equinox changes as a whole started out looking promising, but have been on a gradual decline ever since the first patch. Metenox Moon Drills - This is another big content driver, and fighting over them day in and out for the last month I have a pretty good feeling on the hp amounts that attackers and defenders have to deal with. I think some healthy changes can be made that would put these in a better state. Also I have had some shower thoughts about limiting drills to only harvesting R8 and higher. Force Projection - Eve has become significantly smaller since I started playing, and back in the day we were able to take 50 supers and go north to south in 10 minutes. Between uni wormholes, ansiblexes, zarzakh (prior to recent events), maneuvering the universe became too easy. At least in the past, the wormhole highway required people to put some effort into scanning to get around places. Fozziesov - I personally dislike ever going away from SBUs to the way sov wanding works now. I would like to see some change because the state it is in now isn’t particularly fun. Capital/Supercapital Ship Changes - I think there is a lot of work that can be done to better the state of all capitals. Carrier changes were definitely a good start. I would like to see a world where people are at least somewhat interested in using their supers outside of beacons, but cost and effectiveness prevents that. Lancers being used almost exclusively for killing jump freighters also seems like a void that can be filled. Carrier fighters could use some refinement. Contact and Bookmark QOL changes - Allow for more contacts slots (currently 1024) for the purpose of NPSI fleets. Also increase shared bookmark folders from 3 to 5 and maybe add some more bookmark slots to those folders. Pochven - I personally dislike pochven in its entirety, but I especially would like to see some of the isk faucet cut down. I don’t have immediate solutions for all these topics, nor do I expect to please everyone, but what I can say is that I am very good at talking to people and I regularly interact with people from all across our community. I want to hear what people’s opinions are about all aspects of the game and I hope to be as transparent as possible both with you all and with CCP in hopes of bettering this game we spend too much time playing. I have a ton of experience in this game and hopefully that history can better our future. Interview with Kshal: https://www.youtube.com/watch?v=u6RRoqBh7eE Creatnos for CSM Get in touch with me on discord ‘creatnos’ Пишите в дискорд ‘creatnos’ Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/federationfrontlinereport
136 bölüm
Manage episode 445364002 series 3284589
https://forums.eveonline.com/t/creatnos-for-csm19/462978 Hello Gamers, I am Creatnos, a once youthful kid saddened by the loss of his cormorant, now a slightly more mature kid saddened by the loss of skyhook raiding. I am running for CSM for the first time. For my Eve career I have mostly stayed out of the spotlight, so many of you probably do not know me by name, but chances are, someone you know, knows me. I started playing this game back in 2010 right around the time I was starting high school so i pretty much grew up with this game. I started off in Hisec, enjoying the day to day missioning, fighting off the mean wardeccers, and occasionally peeking into lowsec to see what real pvp was all about. Over a decade has passed and I have experienced pretty much everything this game has to offer. I participated in the Great Wars, like being a line member in a drake in DBRB fleets. Bombed armor bs fleets of old with Wrik Hoover and Cloak Squad in the south. Fought the world with Elo in Black Legion and the fcs of old in Pandemic Legion. Roamed wormhole space with Noobman and HK. Founded NSH (the original GW version). Ran faction warfare complexes and spearfished individual ships out of entire fleets. I’ve spent more hours than I can count practicing for Alliance Tournaments and hunting supers moving through lowsec and nullsec. The last couple of months I have enjoyed all that skyhook raiding had to offer, killing the occasional traveling super and more recently am involved in a small war that has broken out in lowsec. The reason I am running for CSM is in hopes of keeping the flame going that keeps us wanting to play this game. I have made many friends in the years I have played this game that I have known for almost 15 years and still make new friends to this day. My focus on CSM would be improvements related to PvP for those primarily in lowsec and their interactions with nullsec, as well as with nullsec as on its own. Some of the things I am interested in below. Skyhook Raiding - This is a huge content driver. Admittedly the stealing was too easy, but the proposed changes are bad. Very bad. I hope to help bring some parity to this mechanic where both the aggressor and defender want to interact with it. Equinox changes as a whole started out looking promising, but have been on a gradual decline ever since the first patch. Metenox Moon Drills - This is another big content driver, and fighting over them day in and out for the last month I have a pretty good feeling on the hp amounts that attackers and defenders have to deal with. I think some healthy changes can be made that would put these in a better state. Also I have had some shower thoughts about limiting drills to only harvesting R8 and higher. Force Projection - Eve has become significantly smaller since I started playing, and back in the day we were able to take 50 supers and go north to south in 10 minutes. Between uni wormholes, ansiblexes, zarzakh (prior to recent events), maneuvering the universe became too easy. At least in the past, the wormhole highway required people to put some effort into scanning to get around places. Fozziesov - I personally dislike ever going away from SBUs to the way sov wanding works now. I would like to see some change because the state it is in now isn’t particularly fun. Capital/Supercapital Ship Changes - I think there is a lot of work that can be done to better the state of all capitals. Carrier changes were definitely a good start. I would like to see a world where people are at least somewhat interested in using their supers outside of beacons, but cost and effectiveness prevents that. Lancers being used almost exclusively for killing jump freighters also seems like a void that can be filled. Carrier fighters could use some refinement. Contact and Bookmark QOL changes - Allow for more contacts slots (currently 1024) for the purpose of NPSI fleets. Also increase shared bookmark folders from 3 to 5 and maybe add some more bookmark slots to those folders. Pochven - I personally dislike pochven in its entirety, but I especially would like to see some of the isk faucet cut down. I don’t have immediate solutions for all these topics, nor do I expect to please everyone, but what I can say is that I am very good at talking to people and I regularly interact with people from all across our community. I want to hear what people’s opinions are about all aspects of the game and I hope to be as transparent as possible both with you all and with CCP in hopes of bettering this game we spend too much time playing. I have a ton of experience in this game and hopefully that history can better our future. Interview with Kshal: https://www.youtube.com/watch?v=u6RRoqBh7eE Creatnos for CSM Get in touch with me on discord ‘creatnos’ Пишите в дискорд ‘creatnos’ Broadcasted live on Twitch -- Watch live at https://www.twitch.tv/federationfrontlinereport
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