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DF Direct Weekly #169: FSR 3.1 First Look, Dead Rising Remake, Dragon's Dogma 2... Fixed?

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İçerik Digital Foundry tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Digital Foundry veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.

In the latest DF Direct Weekly, we take a very early first look at FSR 3.1's improved spatial upscaling, which 'dropped' just prior to recording. The team discuss Capcom's reveal of a NEW Dead Rising remaster/remake, while we have first impressions on a potentially game-changing patch for Dragon's Dogma 2. And just why is PlayStation 5 so technically competitive with Xbox Series X, despite having less horsepower? It's been a mystery for years, but we may finally have some answers.

0:00:00 Introduction

0:02:00 News 01: FSR 3.1 tested!

0:10:56 News 02: Dead Rising remake in development

0:22:55 News 03: Dragon’s Dogma 2 patched

0:30:12 News 04: Project Keystone details revealed

0:38:16 News 05: Forza Horizon 4 to be delisted

0:49:38 News 06: SGSSAA appears in new game

0:58:46 News 07: Unity 50Hz physics issue returns

1:07:55 Supporter Q1: Why haven’t more reviewers noted the issues with Elden Ring? And is it really fair to pile so much technical criticism on From Software?

1:27:03 Supporter Q2: What should our expectations be for a potential PS3 emulator on PS5?

1:36:05 Supporter Q3: Why is the Series X still sometimes outperformed by the PS5 in cross-platform games?

1:45:54 Supporter Q4: Could something like Auto SR be implemented on consoles for backwards compatible games?

1:50:00 Supporter Q5: Why do low settings in games look a lot better than they used to?

Learn more about your ad choices. Visit megaphone.fm/adchoices

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205 bölüm

Artwork
iconPaylaş
 
Manage episode 426584825 series 3003898
İçerik Digital Foundry tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Digital Foundry veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.

In the latest DF Direct Weekly, we take a very early first look at FSR 3.1's improved spatial upscaling, which 'dropped' just prior to recording. The team discuss Capcom's reveal of a NEW Dead Rising remaster/remake, while we have first impressions on a potentially game-changing patch for Dragon's Dogma 2. And just why is PlayStation 5 so technically competitive with Xbox Series X, despite having less horsepower? It's been a mystery for years, but we may finally have some answers.

0:00:00 Introduction

0:02:00 News 01: FSR 3.1 tested!

0:10:56 News 02: Dead Rising remake in development

0:22:55 News 03: Dragon’s Dogma 2 patched

0:30:12 News 04: Project Keystone details revealed

0:38:16 News 05: Forza Horizon 4 to be delisted

0:49:38 News 06: SGSSAA appears in new game

0:58:46 News 07: Unity 50Hz physics issue returns

1:07:55 Supporter Q1: Why haven’t more reviewers noted the issues with Elden Ring? And is it really fair to pile so much technical criticism on From Software?

1:27:03 Supporter Q2: What should our expectations be for a potential PS3 emulator on PS5?

1:36:05 Supporter Q3: Why is the Series X still sometimes outperformed by the PS5 in cross-platform games?

1:45:54 Supporter Q4: Could something like Auto SR be implemented on consoles for backwards compatible games?

1:50:00 Supporter Q5: Why do low settings in games look a lot better than they used to?

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

205 bölüm

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