Ep 16: CAA's 2024 Accessibility Retrospective - Ctrl, Alt, Access
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İçerik Ctrl Alt Access tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Ctrl Alt Access veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.
Ctrl, Alt, Access reaches the end of its first year. Let's look back on a year of accessibility updates. 00:00 – Intro 00:50 – Looking back at the podcast 02:00 – Looking back at the accessibility year of 2024 02:20 – Game Awards 2024 05:35 – Year of High Contrast Mode 07:15 – Year of Cognitive Accessibility 12:50 – Year of Audio Description 16:30 – Senua's Saga: Hellblade II 19:00 – Indie Games of 2024 24:40 – More Accessibility controllers 27:15 – Year of Remakes 29:45 – What we look forward to in 2025 30:11 – What we hope Nintendo will bring with Switch 2 31:05 – Audio Description outside cut scenes 31:50 – PS Access Controller for PC 34:05 – Nintendo have Co-controller support and Accessibility tags in store 35:00 – Access Controllers work on all consoles 35:50 – Mental Health as the sixth accessibility category 38:20 – Tone indicators in games and BSL in captions 40:40 – Communication accessibility 45:20 – "Design for ever gamer" and "Best practise in gaming" for blind gamers 46:50 – IRIS plugin 48:00 – Where to find us
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