In the 1980s, there were only 63 Black films by, for, or about Black Americans. But in the 1990s, that number quadrupled, with 220 Black films making their way to cinema screens nationwide. What sparked this “Black New Wave?” Who blazed this path for contemporaries like Ava DuVernay, Kasi Lemmons and Jordan Peele? And how did these films transform American culture as a whole? Presenting The Class of 1989, a new limited-run series from pop culture critics Len Webb and Vincent Williams, hosts ...
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İçerik Future of Film Podcast and Alex Stolz tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Future of Film Podcast and Alex Stolz veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.
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34. Adam Myhill: Realtime Filmmaking and the Future of Cinematography
MP3•Bölüm sayfası
Manage episode 244156016 series 1399837
İçerik Future of Film Podcast and Alex Stolz tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Future of Film Podcast and Alex Stolz veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.
Adam Myhill is Creative Director for Unity's Media & Entertainment Innovation Group. In this episode, Adam addresses how realtime technology is transforming the filmmaking process and some of huge opportunities - and challenges - that this brings about. A former photographer and DP, Adam explains how he has used this experience to build new virtual cinematography tools that give filmmakers significantly more control and creative options. We also discuss the future of film and media and Adam provides some powerful advice for emerging filmmakers. If you enjoyed this episode, do check out [Future of Film] Summit, London 26/11/19 https://www.futureoffilm.live Adam Myhill has spent two decades in film and video game worlds, working as a Director of Photography and CG supervisor at Electronic Arts and Blackbird Interactive. Using his experience on multiple titles and as a film DP on a number of feature-length movies, Myhill created a ground-breaking Emmy award-winning procedural cinematic and in-game camera system called Cinemachine, which is used in games and films. Adam also designed CineCast, a cinematography system for esports and any 3D content which begs the question “How do you film something when you don’t know what’s going to happen next?” He also holds a number of technology patents around virtual cameras and procedural cinematography. Discover more about this and other podcasts at www.futureoffilm.live
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78 bölüm
MP3•Bölüm sayfası
Manage episode 244156016 series 1399837
İçerik Future of Film Podcast and Alex Stolz tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Future of Film Podcast and Alex Stolz veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.
Adam Myhill is Creative Director for Unity's Media & Entertainment Innovation Group. In this episode, Adam addresses how realtime technology is transforming the filmmaking process and some of huge opportunities - and challenges - that this brings about. A former photographer and DP, Adam explains how he has used this experience to build new virtual cinematography tools that give filmmakers significantly more control and creative options. We also discuss the future of film and media and Adam provides some powerful advice for emerging filmmakers. If you enjoyed this episode, do check out [Future of Film] Summit, London 26/11/19 https://www.futureoffilm.live Adam Myhill has spent two decades in film and video game worlds, working as a Director of Photography and CG supervisor at Electronic Arts and Blackbird Interactive. Using his experience on multiple titles and as a film DP on a number of feature-length movies, Myhill created a ground-breaking Emmy award-winning procedural cinematic and in-game camera system called Cinemachine, which is used in games and films. Adam also designed CineCast, a cinematography system for esports and any 3D content which begs the question “How do you film something when you don’t know what’s going to happen next?” He also holds a number of technology patents around virtual cameras and procedural cinematography. Discover more about this and other podcasts at www.futureoffilm.live
…
continue reading
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