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İçerik Digital Foundry tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Digital Foundry veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.
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DF Direct Weekly #190: PSSR Issues, Silent Hill 2 Pro Fixed? AC Syndicate 60FPS, STALKER 2 Reviews!

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Manage episode 451889272 series 3003898
İçerik Digital Foundry tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Digital Foundry veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.

PSSR on PS5 Pro: The Good, The Bad and The Ugly - what's actually going on? Rich, Oliver and Alex discuss, before moving on to a look at Silent Hill 2's latest Pro update... which removes PSSR in its performance mode. Rich has some interesting findings from Assassin's Creed Syndicate's new 60 frames per second upgrade, along with a look at the latest iteration of PlayStation Portal - including direct cloud streaming support. And Oliver has some favourable impressions from the unexpected but rather cool Pro upgrade for The Callisto Protocol.

0:00:00 Introduction

0:01:05 News 1: PS5 Pro PSSR issues analyzed

0:29:50 News 2: Silent Hill 2 patch tested: PSSR dropped!

0:39:02 News 3: STALKER 2 suffers launch woes

0:51:04 News 4: Assassin’s Creed Syndicate gets current-gen patch

1:02:23 News 5: Sony in talks to acquire From Software

1:12:34 News 6: PlayStation Portal updated with cloud streaming support

1:22:57 News 7: Callisto Protocol PS5 Pro patch released!

1:32:36 Supporter Q1: Are there any Nvidia graphics cards for $400 or less that are good deals?

1:42:29 Supporter Q2: When there are glaring performance issues in a game, what do you chalk them up to?

1:50:24 Supporter Q3: Why do games often offer so many console modes when one of them is clearly optimal?

1:57:13 Supporter Q4: Are you feeling Unreal Engine 5 fatigue?

2:01:29 Supporter Q5: Will Microsoft bring Xbox backwards compatibility to PC?

2:10:39 Supporter Q6: Which vaporware is better: Blast Processing or “the power of the cloud”?

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

215 bölüm

Artwork
iconPaylaş
 
Manage episode 451889272 series 3003898
İçerik Digital Foundry tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Digital Foundry veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.

PSSR on PS5 Pro: The Good, The Bad and The Ugly - what's actually going on? Rich, Oliver and Alex discuss, before moving on to a look at Silent Hill 2's latest Pro update... which removes PSSR in its performance mode. Rich has some interesting findings from Assassin's Creed Syndicate's new 60 frames per second upgrade, along with a look at the latest iteration of PlayStation Portal - including direct cloud streaming support. And Oliver has some favourable impressions from the unexpected but rather cool Pro upgrade for The Callisto Protocol.

0:00:00 Introduction

0:01:05 News 1: PS5 Pro PSSR issues analyzed

0:29:50 News 2: Silent Hill 2 patch tested: PSSR dropped!

0:39:02 News 3: STALKER 2 suffers launch woes

0:51:04 News 4: Assassin’s Creed Syndicate gets current-gen patch

1:02:23 News 5: Sony in talks to acquire From Software

1:12:34 News 6: PlayStation Portal updated with cloud streaming support

1:22:57 News 7: Callisto Protocol PS5 Pro patch released!

1:32:36 Supporter Q1: Are there any Nvidia graphics cards for $400 or less that are good deals?

1:42:29 Supporter Q2: When there are glaring performance issues in a game, what do you chalk them up to?

1:50:24 Supporter Q3: Why do games often offer so many console modes when one of them is clearly optimal?

1:57:13 Supporter Q4: Are you feeling Unreal Engine 5 fatigue?

2:01:29 Supporter Q5: Will Microsoft bring Xbox backwards compatibility to PC?

2:10:39 Supporter Q6: Which vaporware is better: Blast Processing or “the power of the cloud”?

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

215 bölüm

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Player FM şu anda sizin için internetteki yüksek kalitedeki podcast'leri arıyor. En iyi podcast uygulaması ve Android, iPhone ve internet üzerinde çalışıyor. Aboneliklerinizi cihazlar arasında eş zamanlamak için üye olun.

 

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