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In a suburban home somewhere, people try to escape the meaninglessness of their lives. During breaks from unrewarding work and tedious study they imagine they are delving in dangerous dungeons, wandering a land of elves and swords and dragons and questing as mighty heroes. Can you help guide them through their quest? Welcome to the share house, where we are about to be immersed in the deep, dark world of THE ROLE-PLAYING HOUR.
 
Mythical is an actual play Pokémon-inspired Dungeons & Dragons podcast! It is broken down into smaller seasons where new listeners can pick up quickly, but older audiences can still feel invested in the creation of our worlds. Seasons 1 and 3 were streamed live on twitch.tv/pkmncast, and this is the audio version of our episodes. Season 2 was recorded at 2016 Gen Con. Seasons 4 and 5 were recorded locally with the crew. It's important to note that each Season is self-contained and you do NOT ...
 
a comedic role-playing podcast set in our modern-day (kind of. idk. there's robots and magic apps???) join dungeon-master Alec Robbins along w/ Jason Emmons, Lauren Hoepner, and Ronnie Dezsi as they come to blows with fast-food conglomerates, laser tag champions, anime collectibles, and more! (new episode every 2 weeks)
 
An actual play podcast using the Savage Worlds system with a splash of Mage. The Gateway Consortium has achieved interstellar travel through the use of arcane portals. Our heroes are an unlikely bunch, including a 30-year-old woman stuck in a 9-year-old body, a snake person, and a pet horn dog named Chocolates. They travel the universe, helping(?) people as they map the portal network. Join us for apocalyptic prophecies, feats of magic, hardcore parkour, and much more! Welcome to Atlas Stell ...
 
The Dicing with Design podcast is all about games design: how they're created, designed and played. We talk everything games design, from role playing games, to wargaming, to collectible card games, to board games, to video games. We'll dissect what makes a good game, and what makes a system terrible to play. We're planning to create out own game over the course of the podcast, designing live on-air, and alongside the games design chat, we'll be talking general gaming news and views. We play ...
 
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show series
 
Caleb and I discuss the possibility of creating a second edition of Red Markets and Base Raiders. It’s a major task, so examining the pros and cons is a necessary first step. Updating the mechanics, revising the lore, and improving the information design are all big challenges, not to mention the logistics of getting a game funded by crowdfunding. …
 
We’re back for one more round with Synnibarr 3ED. Caleb, Thad, Baz, and I dive into the GM (or Fate in the parlance of Synnibarr). We’re all guests in Raven’s house, so find out what his wisdom for running a RPG is. What is the ADDA model? Why are there so many random tables? We’ll try to unravel the mystery that is Synnibarr but we may find oursel…
 
Siskoid welcomes back Jonathan Schaefer-Hames to discuss what stands as both gamers' favorite D&D setting of all time - Planescape! From the City of Doors, your philosophers with clubs travel the wide, magical multiverse in this critical darling of the AD&D 2nd edition era. And in the GameMaster's Advice segment, Siskoid talks about in-universe inf…
 
News: There’s a horror video marathon on the RPPR Patreon Discord on Sunday October 30, starting at 3 pm CDT! Sign up for the RPPR Newsletter and get a FREE Monster PDF! Synopsis: After watching the first 7 Saw movies in the last week, I realized that game design comes up in a lot in horror films. I got Chris and Aaron to talk about the franchise a…
 
Making a player character for Synnibarr Third Edition is perhaps the most challenging part of the game. Baz, Noah, Thad, and I attempt to make a group of characters for the game and discover that do not perceive reality in the same way that Raven McCracken does. We do learn that you can technically mount a chain gun on a horse though. Listen to the…
 
Designing new monsters for your RPG is a time honored tradition for most GMs. I got Greg Stolze and Caleb Stokes to talk about their approaches to creating new creatures for games. Is the monster a metaphor or just a weird new enemy to fight? Get some tips on becoming Dr. Frankenstein for your next game! News: Caleb is running Delta Green on Twitch…
 
The Worldship is back! There’s a new edition of the Synibarr and we’re diving into it. I got a full round table of RPPR regulars to explore the Ultimate Adventurer’s Guide. Baz, Caleb, Noah, and Thad and I found so many different things, it’s hard to keep track of them all. From bizarre metaphysics to unbalanced spaceships, Synnibarr has it all! Li…
 
Hero Points is back! (How do you feel about an annual engagement on the Let's Roll feed?) Shag and Siskoid are in fact doing a Hero Points/JLI Bwa-Ha-Ha Podcast crossover by covering When a Stranger Calls, an adventure module set sometime before JLI #12. Can Dr. Fate and the rest of the team put a stop to Wotan's newest scheme? Relevant images and …
 
Like so many other things, game design has changed in the post-pandemic world. Jeff Barber, author of Blue Planet, and Caleb Stokes, author of Red Markets, and I talk about work and the industry. Jeff’s been hard at work on Blue Planet: Recontact and Caleb talks more about Fae’s Anatomy and other projects he’s working on. We hit on everything from …
 
The Consumer Aesthetics Research Institute (CARI) is an amazing website that categorizes popular aesthetic trends from the last 70 years in pop culture. Baz, Thad, and I browsed through the categories and used them to come up with ideas for new RPGs, campaigns for existing RPGs, D&D source books, and board games. This is a preview of the full episo…
 
The Multiverse is back! Films and TV shows featuring the concept of a multiverse are more popular than ever, even though they are old hat in tabletop RPGs. Special guest Patrick from RPX and Tech Diff podcasts and I talk about ways you can implement a multiverse in your RPG and some examples. We also have some shout outs! News: Don’t forget to chec…
 
Many RPGs use cards in their mechanics, from playing cards to Tarot to custom decks of cards. We discuss some of these games, the types of mechanics we’ve seen and the history of card-based games. If you enjoy this episode, back our Kickstarter for Season 2 of Ludonarrative Dissidents. This podcast is only possible with the help of backers and this…
 
Chapter 5 of Siskoid's GURPS Shftworld campaign feature GURPS Mecha, the game of giant robots and anime action! To discuss this game and Mecha/anime role-playing opportunities, he welcomes back to the show his players Daniel "Pout" Ouellet and Alexandre "Beb" Hébert. It all leads to a GameMaster's Advice column about dice rolling! Ready to roll you…
 
The Terminator RPG was released as a PDF recently. A special guest, Jacqueline Bryk and I went through the game. It contains a lot of rules, including a dense system for hacking, something I hadn’t seen since Shadowrun and Cyberpunk. What makes a licensed game good or bad? We talkRoss Payton tarafından oluşturuldu
 
News: The RPPR Patreon just finished a six part podcast series on the mega dungeon Castle Greyhawk. It’s a very funny and weird module and we had a lot of reviewing combing through it. Patrons at the $10 level and higher can get one on one RPG design/advice consultations inRoss Payton tarafından oluşturuldu
 
Part 2 of Let's Roll's look at the greatest Dungeons & Dragons settings has Siskoid and special guest Fred Melanson talk about Spelljammer, AD&D's Adventures in Space! How does THAT work? And ultimately, what made the game line fail? Plus, how to create your own genre mash-ups, in the GameMaster Advice column. Relevant images and credits in the Let…
 
Castle Greyhawk (module WG7) might be the worst official D&D module of all time. A massive dungeon of 12 levels, each written by a different author, sounds like a great hack and slash module, but Castle Greyhawk has a twist. It’s supposed to be…funny. Puns, pop culture references and otherRoss Payton tarafından oluşturuldu
 
Siskoid and special guest Furn go 10 years back in time to when they were playing Hong Kong Action Theatre! (or HKAT, 2nd edition) on a kung fu fightin', gun fun shootin', wire fu flyin' episode of Let's Roll! Action film emulation! Actors taking on roles! Martial arts madness! Order out for dumplings and grab the edge of your seat for some role-pl…
 
It’s Episode 2 and we’re talking Smallworld, board game design, online gaming and, for some reason cardboard… What’s We’re Talking This is a live episode, recorded after Grant and I met up for a few drinks and a lot of games. Mostly, we played Smallworld, with a couple of games of Dwarves of King’s Hold […]…
 
The public domain expanded this year and Caleb and I dive into it to find gameable material. Anyone can use these books, images, or music, for whatever project they can imagine. I found a list of characters from pulp fiction magazines with such interesting heroes like the vigilante Crimson Clown,Ross Payton tarafından oluşturuldu
 
00:00:00 Introduction00:00:35 Martin Vaux joins us to talk Lords of War – a Kickstarter update00:19:55 Martin tells us how he went about creating a world for the game.00:51:15 The GM of our When Worlds Collide Campaign joins us to discuss how he created a world for us to game in.01:31:05 Outro and contact detailsThe post Episode 19 – World Building…
 
00:01:45 Updates – RAEX games, kickstarter, Once upon a time, B movie, Battlestar Galactica, Lords of War, Blackbox Games, Sedition Wars, DreadBall, Pro Wrasslin’ Battle Royale, Drive Thru RPG, XCOM00:15:00 Joe tells us about developments on the Warpack fantasy battles system – Warpack, Warhammer Fantasy Battles, The Wheel of Time.00:27:15 World Bu…
 
Quake 1 is an incredibly influential video game, not just to other video games, but to tabletop RPGs as well. We played Slipgate: Chokepoint recently. Now that we’ve re-played Quake 1 and a RPG inspired by it, Chris and I discuss the thematic and mechanical differences in translating pixels toRoss Payton tarafından oluşturuldu
 
Frostgrave is one of the most recognisable games in the tabletop miniature wargame hobby. It's also one of the most popular outwith the Games Workshop Empire.On this episode, we're joined by the architect of the frozen city himself - Joe McCullough. We're going to talk about the lay of the land when this miniature agnostic fantasy skirmish game was…
 
Big units of troops marching across a scenery packed 6 by 4 table – there’s no aesthetic quite like it. For most of us growing up, there was only one option when it came to fighting out mass fantasy battles and that was Warhammer. And whilst the Old World is returning at some point in the future, there really is no need to hang around waiting on th…
 
Chapters 3 and 4 of Siskoid's GURPS Shftworld campaign feature GURPS Mars and GURPS Ice Age (yes, cavemen), which are similar in a number of ways. To discuss these games and their role-playing opportunities, he welcomes back to the show his players Daniel "Pout" Ouellet and Alexandre "Beb" Hébert. It's also a good avenue to talk about how a GameMas…
 
A new crew of smugglers start taking jobs in Duskvol. They call themselves the Blind Eyes and specialize in the weird and the occult. As the gang grows in power, they learn of an invisible war for control over the city between supernatural beings and ruthless factions and an incrediblyRoss Payton tarafından oluşturuldu
 
My friend Chris (the voice of Ab3 in our early radio plays and a cool guy on Twitter) had an idea for a new series on RPPR. Tabletop RPGs have influenced video games since their creation. Video games have influenced tabletop RPGs for a while as well. In Pixel 2Ross Payton tarafından oluşturuldu
 
Siskoid has finally bowed down to public pressure and produced an episode about Dungeons & Dragons. But it's too big a topic, so he and his guests, fellow DungeonMasters Fred Melanson and Jonathan Schaefer-Hames, are drilling down into the specifics of D&D's default setting - the Forgotten Realms! What's so great about this world and why has it bec…
 
A cluster of enclaves in Missouri faces annihilation at the hands of a massive horde of the undead. Their only hope is to prepare for war, a job for their preeminent taker crew, the D4s. The crew uses an armored vehicle to take the largest scores of valuable goods theyRoss Payton tarafından oluşturuldu
 
News: Check out Cody’s Kickstarter, Lose Your Own Paradise, a multiple choice adventure novel! Cody’s back and we’re examining an interesting Ravenloft scenario, The Created. It’s about an evil puppet trying to murder all the adults in a village. Only a group of heroic adventurers can stop it! Cody and…
 
Sponsor: Check out the Chew RPG Kickstarter! After running a two part game with the new Forged in the Dark RPG, Chew, I wanted to talk to Pete Petrusha about the game. I liked how Chew ran differently than Blades as it focuses on investigating crimes instead of pulling offRoss Payton tarafından oluşturuldu
 
News: Please fill out the RPPR Survey so I can improve the quality of the RPPR Patreon. Thanks! Synopsis: Thad and I both have ideas for scenarios. I got an idea for an investigative scenario (probably Delta Green) after I watched a series called Fear City. It focuses on theRoss Payton tarafından oluşturuldu
 
For the first time, Let's Roll discusses a role-playing game Siskoid has never played. He OWNS a copy of Pendragon, the role-playing game of Arthurian romance, but has never managed to get a game together. Not so his guest, Gene Hendricks, who HAS played and Gamemastered Pendragon a lot. A CamaLOT. Let's Roll... NOW ON ITS OWN FEED! Relevant images…
 
NOTE: This is a preview of our most recent After Hours episode. If you want to listen to the full episode, subscribe to the RPPR Patreon for only $2 a month! There’s one Palladium RPG we’ve barely mentioned and it’s now time to dissect it. Ninjas and Superspies is aRoss Payton tarafından oluşturuldu
 
News: We’re remastering classic actual play episodes of RPPR! If you want to listen to Lady Gaga 2.0 with improved audio quality, download the episode here. If you want to pick which classic episodes are edited, back the RPPR Patreon before September 6. We’re running a special offer and I’llRoss Payton tarafından oluşturuldu
 
We have another preview episode of After Hours from the RPPR Patreon! If you enjoy this episode, consider backing us to help support this podcast. Episodes 70 ,71, and 72 continue our descent into Inferno. Synopsis: We’re going to Hell! Judge’s Guild put out a module called Inferno in 1980,Ross Payton tarafından oluşturuldu
 
GURPS Autoduel is the role-playing setting for Steve Jackson Games' once-popular wargame, Car Wars, and also chapter two of the Shiftworld campaign Siskoid ran back in the early aughts. He welcomes back to the show Daniel "Pout" Ouellet and Alexandre "Beb" Hébert to the the show to talk about the world of autoduelling and how to insert other types …
 
News: Check out Arkham Cold Cases on the RPPR Patreon! Episode 4 features Caleb as a guest and it’s quite hilarious. Listen to a sample here. We’ve also picked a regular time for livestreams on the RPPR Patreon Discord – 6 pm CST on Sundays. Come hang out with usRoss Payton tarafından oluşturuldu
 
Caleb and I sat down to talk about his new project, Fae’s Anatomy. It parodies the stories found in procedural medical dramas. Think General Hospital, Grey’s Anatomy, M.A.S.H, or House. Only insane, because who needs realism? It mixes over the top melodrama role playing with cooperative puzzle solving. Caleb talks…
 
Ludonarrative Dissidents is a new podcast series from Ross Payton, Greg Stolze, and James Wallis. Check out the Kickstarter to help fund this project and get unique rewards! In each episode, we plan to focus on a particular RPG, looking at its mechanics, setting, and everything else to see whatRoss Payton tarafından oluşturuldu
 
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