Ray Otus is a tabletop role-playing gamer, artist, writer, and designer. Plundergrounds is about role playing games and related geekery. Show notes archive at plundergrounds.com.
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Plunders & Blunders is a live-play RPG where 6 friends sit around a table and tell a story together. Sometimes it's epic, sometimes it's silly, but it's always an adventure. New Episodes Mondays
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When the Hebrews left Egypt they took gold and jewelry from the Egyptians. That gold spent just as well a Hebrew gold. Non-Christian ideas that are good are still good as well. This podcast explores those ideas that Christians often neglect, but could benefit them greatly.
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Nolan & Winter started the Plundersonics Podcast in June of 2015 as a way to broaden their musical horizons and, hopefully, help others do the same! Every week, we get together and assign one another an album that we think would be interesting to discuss. The following week, we get together and share our thoughts on the albums and talk some music news, new releases and singles!
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The Petites -in- Malamalamischief
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It's a Holiday Special! While the Deadites are on vacation in Malamalama, The Petites (Phlox, Albert, and Venza) make some new friends on and off the island. No, really. That's the whole synopsis. Oh, and we goofed around a whole bunch. Enjoy, and Happy Holidays!Plunders & Blunders tarafından oluşturuldu
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The questions and sentimentality continue! The cast reflects on their characters choices, unexplored backstories, and delve into the emotions and real life stories behind the scenes.Plunders & Blunders tarafından oluşturuldu
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The cast discusses lingering questions, secrets, motivations and revelations after their 4 year campaign. Find drink list here: www.plundersandblunders.com/news/2021/4/12/campaign-wrap-upPlunders & Blunders tarafından oluşturuldu
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The biggest fight of their lives behind them, the Deadites carve their respective paths through the world.Plunders & Blunders tarafından oluşturuldu
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100-1: Beginning of The End
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They did it! The Deadites saved the world - well, the whole universe. And now, revels.Plunders & Blunders tarafından oluşturuldu
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The Deadites continue their ritual to seal the rift, but the danger increases with each passing moment as more opposition from the Far Realms attempt to silence them forever.Plunders & Blunders tarafından oluşturuldu
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99-1: Ritual of the Rift
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Cornerstones in hand, the Deadites craft a spell to bind the cornerstones to their will, and use them to save the Universe.Plunders & Blunders tarafından oluşturuldu
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98-2: Verdant Sovereign
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Back in Stormsbane, the Deadites seek out the Conclave of the Verdant Sovereign to locate the Cornerstone of Neutrality. They find more than they were expecting.Plunders & Blunders tarafından oluşturuldu
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Eviscerate, the Cornerstone of Evil given form is within the Deadites' grasp. But it seems to have a mind of its own. Nathanial offers the Deadites a lead on the next cornerstone, in exchange for a favor.Plunders & Blunders tarafından oluşturuldu
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97-2: Look, Who's Talking Now?
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So, they've switched bodies. Tres bizarre (more like *Traze* Bizarre)! The Deadites adjust to their new corporeal accommodations and are introduced to the Lord of the Manor, and some elements of his... Collection.Plunders & Blunders tarafından oluşturuldu
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The Deadites pool their knowledge and sort out what's to be done about the giant crack in the sky. They follow up on a few of Kapo's leads, revisiting some old haunts and familiar faces.Plunders & Blunders tarafından oluşturuldu
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96-2: From Dusk 'Til Dawnmeadow
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Zoli's parents and the Deadites share stories and a meal. But it quickly becomes apparent that something is amiss when an earthquake interrupts the reunion special.Plunders & Blunders tarafından oluşturuldu
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96-1: Number One (or)Fan
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Kapo catches up with the Deadites as they make their way to Dawnmeadow to reunite Zoli with their parents. Anise and Windsgar help Zoli confront their fear of horses, Anael helps the new Lansil get an ethically sourced meal.Plunders & Blunders tarafından oluşturuldu
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The time warped explosion continues to fill the room, the Argozt (bird-wolf) and Clickers (purple smoke monsters) fulfill their agenda while the Deadites continue to fend off the Hulks, Seers, and Mind Flayers - all while trying to destroy the Elemental Anchors and escape with their lives! And they still don't know where Izolde went.…
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Shrodinger and the other Mind Flayers must stop the Deadites from destroying their elaborate, time-bending machine. Anise continues wrecking anchors like a boss, Anael refuses to give up on the new Lansil (despite him being a Mind Flayer), and Izolde comes face to face with their God, and the cosmic truth of the situation their in.…
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The Hub, a great machine for adjusting reality, lies at the base of the multicolored, subterranean water slide. "Lansil" introduces the Deadites to the Headmaster, who explains how it works. The more he explains, the more upset Izolde feels, so they reach out for help from the Raven Queen.Plunders & Blunders tarafından oluşturuldu
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Lansil isn't quite himself anymore, and it leaves Anael and Windsgar paralyzed. Izolde delivers the bad news and Traze finds out the hard way why they're called Mind Flayers.Plunders & Blunders tarafından oluşturuldu
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The Deadites follow up on Waylon's lead, and venture forth toward the unknown horrors of the Underdark - seeking whomever or whatever altered time and reduced the giant purple worms to little babies. Izolde continues to lead, Anael keeps an eye out, and Windsgar's kindness gets repaid in an unexpected way.…
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93-1: Warriors. Heroes. Worm Hunters.
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Heading South, the Deadites follow Izolde tracking the temporal disturbances. Along the way they get a request for assistance from an old acquaintance.Plunders & Blunders tarafından oluşturuldu
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Anise recovers from the bombshell that much of her family has been petrified, shrunken, and worn as a necklace around Dailen's neck. So, the Deadites need to find a lot of diamonds to perform numerous resurrections in addition to the giant diamond they need to perform a True Resurrection on Sage.Plunders & Blunders tarafından oluşturuldu
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The Deadites recuperate after the Battle of the Blightlands and mourn the fallen who came to their aid. Anise aims to finally work toward unpetrifying and resurrecting her father, Sage, but there are some unforeseen complications.Plunders & Blunders tarafından oluşturuldu
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91-2: Fighting Dragons with Dragons
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Kana has felled Endokarr's risen skeletal form, and Hardback has forced Aldek, the Abishai, to dance; but Feth'raza'al continues to slam the Deadites with arcane bolts from her Throne, even as Dailen is continuously spell-thwarted by Windsgar. With each second that passes, more and more allies fall to the hordes of Demons in the Blightlands. Meanwh…
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91-1: Battle of the Blightlands
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They put out the call, and the Deadites' allies now join them in the Blightlands to put an end to Feth'raza'al's plot.Plunders & Blunders tarafından oluşturuldu
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90-2: No Stone Unturned
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The investigation begins! Hardback leads an inquisition into the trash heap, Anael interrogates Granny, and Windsgar bumps into Melf.Plunders & Blunders tarafından oluşturuldu
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90-1: Is There a Bar?
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Hardback returns! The Deadites catch each other up on their adventures, reminisce, and goof around. Hardback educates them on Dragon Lore, and the Mechanist pleads for them to dig up some information they can use to defend themselves.Plunders & Blunders tarafından oluşturuldu
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