Game designers Mike Hutchinson and Glenn Ford talk about how, why and if they design tabletop miniatures games. With discussions, tips, reviews and interviews.
…
continue reading
Join host and miniaturist Becky G. as she talks to talented artisans and collectors in the miniature world to share their inspiration, creations, and stories. New episodes premiere every other Tuesday. Follow Becky on Instagram @ dollhouse_flair.
…
continue reading
Show about miniature wargames, including Warmachine and Hordes by Privateer Press. We want to inspire you to play more!
…
continue reading
A podcast discussing the hobbies of Miniatures Wargaming and Strategy Boardgaming. News, reviews and much more...
…
continue reading
Each week, I talk to a different guest about the miniatures that have inspired them throughout their life. From the first toy soldier they ever picked up, to their most current projects, and plenty of amazing things in between. This podcast is intended to accompany you as you sit down to hobby yourself, and provide a glimpse into the histories of gamers and painters, new and old. My name is John and I've been running the hobby blog heresyandheroes.com for almost a decade now, and I've met so ...
…
continue reading
They are both miniaturists, they both live in Poland, and they just collaborated on a an incredible collection of miniature cakes. Join me as I talk to Anna & Gosia about their friendship, their hopes and dreams regarding miniatures (and how they plan to accomplish their goals) and much much more. Gosia's Instagram is @gosiasuchodolska and Anna's i…
…
continue reading
1
Ep 124: How many rules are too many rules?
30:39
30:39
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
30:39
In Episode 124, we've been thinking a little about the sheer length of rulebooks for minis games. Partly because of the one box wargames challenge, and partly because of our own designs. Why are they so long? Why are boardgame rulebooks so short? Let's chat.If you enjoy hearing our game design advice, why not read it also in our upcoming book about…
…
continue reading
1
Ep 123: Is Redwood the most important minis game of the year?
26:16
26:16
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
26:16
In Episode 123 Mike and Glenn recently played the boxed non-violent minis game Redwood. They filmed themselves doing it and you can see the playthrough on YouTube. Sadly, their discussion of the game was lost due to technical issues, so they're discussing it again, here.Redwood playthrough video: https://youtu.be/3RS07WwdtJsCheck out Man O' Kent Ga…
…
continue reading
1
Ep 122: Whatcha Workin' on Again?
1:05:21
1:05:21
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
1:05:21
In Episode 122 its been a while since we last caught up with what the guys are currently working on, so this seems as good a time as any to do it. Mike has been contemplating a Gaslands RPG and a Gaslands Board game while Glenn is putting the finishing touches on Boarders and Black Flags.Follow the Boarders and Black Flags Kickstarter here:https://…
…
continue reading
1
Ep 121: One Box Wargame Challengers!
1:08:48
1:08:48
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
1:08:48
In Episode 121 the One Box Wargames Challenge has been going great guns on our Discord with over 100 entrants. We've tried to take a look at some of them, this week, Mike has cast his eyes over Hakkiyoi, Circo Tartarus and Adventure Quest and Glenn has been checking out Gatling Camel Riders, Crazykoala Rampage and Scurrmish. They have a bit of a ch…
…
continue reading
1
Ep 120: Rad Pirates of the Toxic Sands - Concept chat.
40:30
40:30
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
40:30
In Episode 120 thanks to our Discord member Malev, an amazing challenge has been running in the Rule of Carnage Discord server. The challenge is to select a single box of minis and base a game around it. Mike decided to base his game around the Black Seas Frigates and Brigs Flotilla set so he and Glenn started having a discussion on how that might …
…
continue reading
1
Honey I Shrunk the Sofa!
40:48:00
40:48:00
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
40:48:00
Get the behind the scene scoops on the modern miniature magazine Shrunk from founder Kat Picot. We talk about what inspired Kat to start the magazine and Shrunk's re-emergence from its 2023 hiatus and plans for 2024 and beyond! Host Becky Gannon is on Instagram @madaboutminiatures and you can go to @shrunkmagazine for more on this magazine about mo…
…
continue reading
1
Finding the Artistry In 3D Printing!
44:12
44:12
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
44:12
Esther Marker is the first miniaturist to be awarded artisan status for miniatures printed on a 3D printer by the International Guild of Miniature Artisans (IGMA). Join me as Esther details the artistry and mechanics of her process for making those amazing stained glass Tiffany inspired lamps. And yes that includes her famous 3D parrot chandeliers!…
…
continue reading
1
Ep 119 Pt 2: Celebrating 2000 subscribers: Questions from our Discord.
1:01:35
1:01:35
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
1:01:35
In Episode 119 Part 2 our weird little niche channel has recently hit 2000 subscribers. In celebration of this occurring we have asked our discord channel to come up with some intelligent questions. They did this in fine style and now we have enough of them for several videos. Well, three. This is the first one.Check out Man O' Kent Games here: htt…
…
continue reading
1
Ep 119 Pt 1: Celebrating 2000 subscribers: Questions from our Discord.
1:04:45
1:04:45
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
1:04:45
In Episode 119 Part 1 our weird little niche channel has recently hit 2000 subscribers. In celebration of this occurring we have asked our discord channel to come up with some intelligent questions. They did this in fine style and now we have enough of them for several videos. Well, three. This is the first one.Check out Man O' Kent Games here: htt…
…
continue reading
In Episode 118 Mike has been thinking about how some games hand out pre-set and created narratives in their lists and scenarios. He chats with Glenn about whether or not this is a good idea. Glenn has doubts.Check out Man O' Kent Games here: https://www.manokentgames.comCheck out Planet Smasher Games here: http://planetsmasher.gamesThe Rule of Carn…
…
continue reading
1
Taking Minis On The Road!
39:00
39:00
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
39:00
This time next year a unique mini musuem will be on the road - maybe headed toward you! Jessica Oreck, who runs the Office of Collecting & Design Museum in Las Vegas, Nevada has big plans to take this museum of tiny things on the road. In additon we will get tips from the "Queen of the Flat Lay" on how to create a beautiful and personal flat lay of…
…
continue reading
In Episode 117 Mike has been thinking about games that use multiple different forms of movement, combining and contrasting them and considering their strengths and weaknesses. Probably some other c words too. Glenn was also there.Check out Man O' Kent Games here: https://www.manokentgames.comCheck out Planet Smasher Games here: http://planetsmasher…
…
continue reading
1
Ep 116: Borrowing mechanics: Dexterity.
31:45
31:45
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
31:45
In Episode 116 the guys has been contemplating using a range of mechanics that are common to boardgames but unusual in minis games. Specifically this time, Mike has put a whole bunch of dexterity mechanics into his new game, Space Gits, about drunk ass orcs Shootin', Scootin' and putting the Boot in on each other, but also, balancing and sliding di…
…
continue reading
1
Ep 115: Do bag pulls ever work?
31:01
31:01
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
31:01
In Episode 115 Mike has been trying out some new games and in so doing has encountered a bag pull initiative system that he found interesting. Glenn is unsure about bag pull systems, and voices some of his concerns. Then they talk about it. This is what we do here.Check out Man O' Kent Games here: https://www.manokentgames.comCheck out Planet Smash…
…
continue reading
1
Ep 114: Selling your game in 3 steps.
27:48
27:48
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
27:48
In Episode 114 the guys have been out and about selling Hobgoblin, Gaslands and other games at gaming conventions in the UK for the past few weeks, and they've been thinking about how exactly to do that well. Also, about when sometimes they've seen it done badly. Here they lay out a few of the points behind getting it right. And for once it actuall…
…
continue reading
1
Ep 113: Borrowing mechanics: Deckbuilding.
31:48
31:48
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
31:48
In Episode 113 the guys has been contemplating using a range of mechanics that are common to boardgames but unusual in minis games. They thought other people would like to contemplate it also, so they decided to record them doing so as part of what will hopefully be a series of conversations beginning with Deck Building.Hearts of Plastic: https://w…
…
continue reading
1
A "Beautifully Broken" Mini World!
43:27
43:27
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
43:27
One day Robin's young son scribbled a drawing of a sweet mini robot. This inspired the creation of Pocket, the mini robot of leather & bolts who inhabits a world that is rusty, distressed & "beautifully broken". Robin talks about a whole range of mini subjects - from distressing tips to how she copes with her anxiety through creative mini play. Rob…
…
continue reading
1
Ep 112: What is the Perfect Length for your game?
26:35
26:35
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
26:35
In Episode 112 Mike has been getting some feedback on his recent game Flagstone, specifically some interesting feedback on the length of the game. It has been mentioned that the game is lots of fun, but too short, which has led Mike to wonder, what exactly is the perfect length for a game? Can it be too short?Check out Man O' Kent Games here: https…
…
continue reading
1
Ep 111: The Social Contract and Magic Circle.
30:50
30:50
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
30:50
In Episode 111 Glenn has been considering what we mean by the social contract in tabletop games. Quite a lot actually. When we play games we need to understand and agree to what degree we expect the game to offer us different social relationships and perspectives, but they very rarely actually tell us.Check out Man O' Kent Games here: https://www.m…
…
continue reading
1
Ep 110: Miniatures Game Design - More Solo Mode!
31:15
31:15
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
31:15
In Episode 110 Mike has been playtesting Pacific Command, and he's been doing it solo mode, as much playtesting is, and has developed a set of rules for doing that. So he's been wondering, is a solo mode that you use for playtesting the same as one you should present to your players? And if not, why not? So the guys chat about that.Check out Man O'…
…
continue reading
1
Ep 109: Miniatures Game Design - Pacific Command.
47:14
47:14
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
47:14
In Episode 109 Mike has been working on his latest game, Pacific Command, and there have been some last minute developments. He and Glenn talk about them.Check out Man O' Kent Games here: https://www.manokentgames.comCheck out Planet Smasher Games here: http://planetsmasher.gamesThe Rule of Carnage discord server: https://discord.gg/Gb4aK7uEChIf yo…
…
continue reading
1
Master of Mini Architecture
56:21
56:21
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
56:21
Chris Toledo has been inspired by Spanish architecture since he was a little boy looking at local houses with his Dad. Today he specializes in the architecture of the 1920's and 30's, often with a Spanish influence - and always in miniature! Chris is known for his amazing tile work which is breathtaking in its beauty and realism. You are going to b…
…
continue reading
1
Ep 108: Miniatures Game Design - Simulation, Abstraction and Diegetics Oh My!
1:13:49
1:13:49
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
1:13:49
In Episode 108 the guys have been thinking about a range of ways to focus the attention of your game, Simulation VS Emulation, Abstraction VS Detail and Diegetic VS Non-Diegetic. All of these are ways of focusing your players to they pay attention to the parts of your game you want them to, and all are well worth thinking about.Check out Man O' Ken…
…
continue reading
1
Ep 107: Miniatures Game Design - What we're working on, including an exciting announcement!
54:46
54:46
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
54:46
In Episode 107 the guys have decided its a good time to tell you all about some of the things they're working on, including a very special announcement of a project they're very proud of.Check out Man O' Kent Games here: https://www.manokentgames.comCheck out Planet Smasher Games here: http://planetsmasher.gamesThe Rule of Carnage discord server: h…
…
continue reading
1
Miniatures So Good It's Scary!
51:24
51:24
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
51:24
YouTube sensation Ara Bentley is known for her fantastic miniature recreations of pop culture icons such as the Addams Family House and the Beatlejuice House. Ara also built an incredible miniature house and furniture out of nothing but cardboard during Covid (when art supplies were in short supply in some places), creating a great community as peo…
…
continue reading
1
Ep 106.2: Miniatures Game Design - Why to make miniatures games: Part two.
59:18
59:18
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
59:18
In Episode 106 Part 2 the guys have been considering the fact that sometimes they need to decide whether a game should be a minis game, or a card game or something else. Well, Glenn does, Mike just makes it into a minis game anyway. But if you're making the same considerations Mike has some reasons for why you might go one way rather than another.C…
…
continue reading
1
Ep 106: Miniatures Game Design - Why to make miniatures games: Part one.
47:54
47:54
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
47:54
In Episode 106 Part 1 the guys have been considering the fact that sometimes they need to decide whether a game should be a minis game, or a card game or something else. Well, Glenn does, Mike just makes it into a minis game anyway. But if you're making the same considerations Glenn has some reasons for why you might go one way rather than another.…
…
continue reading
How tiny can you make something? That's the challenge Julie @ridiculoustinythings gives herself when it comes to making miniatures. She has tiny bears, for whom she has knitted even tinier sweaters. Her houses are mainly in 1:24 scale and she delights in seeing how minuscule her miniatures can get. Recently both Julie and her husband received Artis…
…
continue reading
1
Ep 105: Miniatures Game Design - Consuming prototypes.
34:14
34:14
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
34:14
In Episode 105 part of Mike's process is to create small games and prototypes with the purpose of breaking them down into other games like some sort of Cronus of game design. Glenn doesn't really do this, but they chat about it here.Check out Man O' Kent Games here: https://www.manokentgames.comCheck out Planet Smasher Games here: http://planetsmas…
…
continue reading
1
Ep 104: Miniatures Game Design - Getting Published or Self-Publishing? Our stories.
46:22
46:22
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
46:22
In Episode 104, Mike is now working towards self-publishing some games, having previously worked with a publisher. Glenn is just finishing off a book with a publisher having previously self-published some games. Why did they each make those choices, and can their reasons help you make your own choices? Well, hopefully.Check out Man O' Kent Games he…
…
continue reading
1
Ep 103: Miniatures Game Design - How to decide what to work on next.
35:02
35:02
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
35:02
In Episode 103, Mike is pondering what to work on next, and wants to know how Glenn chooses what to work on next, and for that matter, maybe what all of you choose to work on next. Okay? Okay. What's next?Check out Man O' Kent Games here: https://www.manokentgames.comCheck out Planet Smasher Games here: http://planetsmasher.gamesThe Rule of Carnage…
…
continue reading
1
Ep 102: Miniatures Game Design - I just want Closure.
33:19
33:19
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
33:19
In Episode 102, Glenn has been thinking about the fact that games often offer, as things that life sometimes doesn't, freedom and closure. These two elements, however, seem almost directly contradictory. Also, minis games feel like they almost inevitably give closure, but hardly ever give true freedom. So, can we make a wide and free sandbox minis …
…
continue reading
1
When Life Gives You Lemons - Make Miniatures!
43:51
43:51
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
43:51
One day watercolorist Shannon Taylor walked downstairs to her art studio to find it flooded. Reduced to making art in her tiny California apartment on a small side table, Shannon started creating tiny multi-dimensional worlds in antique compacts - and the response was overwhelming! We talk to Shannon about her inspiration and process for making the…
…
continue reading
1
Ep 101: Miniatures Game Design - Is horror a cursed problem?
27:32
27:32
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
27:32
In Episode 101, Glenn has been pondering the idea of horror as an experience in tabletop games. Horror as genre is extremely popular from Universal movie style monsters to Lovecraftian entities, but very rarely as an experience. It is often based on surprise, but games require pre-knowledge, so how can it be achieved? If it can?Check out Man O' Ken…
…
continue reading
1
Ep 100: Miniatures Game Design - Is there space for independent game designers?
26:46
26:46
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
26:46
In Episode 100, since Mike's Hobgoblin, a mass battle rank and flank game, is about to reach its final release date and Warhammer: The Old World, a mass battle rank and flank game, has just hit the market, he's been thinking about the relationship between the two. Obviously, Games Workshop is a far bigger company with far more resources than a smal…
…
continue reading
1
Ep 99: Miniatures Game Design - Should I tell you how to hobby?
24:35
24:35
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
24:35
In Episode 99, since the guys are both in the middle of putting together their own rulebooks, Mike has been thinking about what he does, would like to, and maybe should include in his. Specifically, he's been thinking about hobby sections, how to kitbash, build and paint minis for his games. Should you include a hobby section in your book? Is it th…
…
continue reading
1
Ep 98: Miniatures Game Design - You don't have to have anything in your game.
26:01
26:01
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
26:01
In Episode 98, Glenn has been thinking about Boarders and Black Flags, his game of high seas piratical action, and about how he hasn't allow players to stab or shoot each other in it, to make it more fun. Which seems counter intuitive for a game about pirates with cutlasses and muskets and all that, but the lesson he thinks he's learnt is, nothing …
…
continue reading
1
Ep 97: Miniatures Game Design - Prototyping vs Production
25:11
25:11
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
25:11
In Episode 97, Mike recently watched this video: https://youtu.be/NsMHicoZTzQ?si=AZi0m-apY51LEmwvAnd was rather excited about the way in which it suggested a methodology for thinking about his creative process. Glenn watched it too and didn't really get it. So Mike's going to explain why it excited him. Then Glenn will probably explain why it didn'…
…
continue reading
1
Ep 96: Miniatures Game Design - How to structure your Rulebook
34:26
34:26
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
34:26
In Episode 96, its time to talk about structuring a rulebook. It needs to be done, we put it off for long enough, so here it is.Check out Man O' Kent Games here: https://www.manokentgames.comCheck out Planet Smasher Games here: http://planetsmasher.gamesThe Rule of Carnage discord server: https://discord.gg/Gb4aK7uEChIf you want to support the chan…
…
continue reading
1
Ep 95: Miniatures Game Design - Your resolution system doesn't matter
26:54
26:54
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
26:54
In Episode 95, Mike has been considering resolution systems, many designers of miniatures wargames do, we find it quite comforting. In his consideration Mike has come to the conclusion that they don't really matter. Or rather, which one you use doesn't really matter. Glenn thinks sometimes they do, but yes, mostly they probably don't. Which is prob…
…
continue reading
1
Ep 94: Miniatures Game Design - The way of May
24:03
24:03
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
24:03
In Episode 94 there are many words, we have all the words, good ones and slippery little buggers alike. Must, May, Can, Should, Within, Without, Into, all are fine and splendid and rarely ever cause problems for anyone in day to day life. But the writing of rules is not day to day life, and in that these blighters cause all manner of problems. The …
…
continue reading
1
Ep 93: Miniatures Game Design - Miniature Photography & Illustrations
21:25
21:25
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
21:25
In Episode 93 when you create a game you create a world, which is great, but how should you visually represent it? Should you go with evocative drawings, expensive and lengthy to commission, but offering players freedom and inspiration, maybe too much freedom? Or should you go for photographs of inspiring, even intimidating tabletops, allowing peop…
…
continue reading
1
Storytelling Through Miniatures!
46:25
46:25
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
46:25
There's a mystery to solve in Bronte's miniature mansion. From using the language of flowers, to finding hidden keys and secret doors, Bronte is a master at telling stories through her miniatures. Join us as we talk about environmental storytelling, miniature photography tips, and Bronte's cool and creative miniature projects for tv shows. Host Bec…
…
continue reading
1
Season 3: Episode 6 - New Year No Guest Special
49:32
49:32
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
49:32
In this episode, it's just me, your host, John, and I'm going to be waffling on about my year in the hobby, some news, plans for 2024, and just general thoughts and further waffle. This is a bit of an experiment - I've never done a solo pod before - so let me know what you think of it. Find me on Instagram at my_life_in_miniatures and tell me if yo…
…
continue reading
The guys take a break from their usual rules discussion and analysis to take a little look back over 2023 at what they've played, what they've worked on, what has inspired them and what they intend to work on in the coming year. Thanks to all of you for following the channel, and a happy festive season to you all. Check out Man O' Kent Games here: …
…
continue reading
1
Ep 92: Miniatures Game Design - How Specific Should I Make My Setting?
24:43
24:43
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
24:43
In Episode 92 when you create a game you create a world, which is great, but how specific should you be about that world? How much creativity should you leave players to build their own version of it, and what exactly does specificity look like in terms of games? These questions and more go totally unanswered in this chat.Glenn and Mike are the dev…
…
continue reading
1
It All Started With A Miniature Toilet!
47:10
47:10
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
47:10
Hannah Lemon's miniature journey began when she made a tiny toilet. What started as a fun miniature craft project during lockdown led to Hannah being on (and winning) Season 2 of Best In Miniature. She is especially known for her extraordinary miniature plants and koi ponds. Host Becky Gannon is on Instagram as @madaboutminiatures and Hannah Lemon …
…
continue reading
1
Ep 91: Miniatures Game Design - Should you change your game halfway through?
27:08
27:08
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
27:08
It can happen that halfway through a design that you realize it isn't what you thought it was, that an important mechanic doesn't really matter, or that the setting isn't fitting the game. You may well wonder if you should change whatever's working, if its central to the game.You should. Glenn and Mike are the developer and designer respectively of…
…
continue reading
1
Ep 90: Miniatures Game Design - Narrative VS Competitive, the LIE!.
33:49
33:49
Daha Sonra Çal
Daha Sonra Çal
Listeler
Beğen
Beğenildi
33:49
Many games choose to present themselves as being part of a dichotomy where on one side there is narrative and the other is competitive, as though a game can only be one or the other. We think that's pretty much utter bunk. The two just are not connected, a game can be neither, or both. So let's all agree to stop pretending otherwise shall we?Glenn …
…
continue reading