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Ghost Light Dice

Ghost Light Dice

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Welcome to Ghost Light Dice, where thespians meet TTRPGs! While times may get dark, our light is always on and all are welcome at our table. From 5e to Pathfinder, homebrew to module--there's always something on our virtual stage! So pull up a chair, crack open a cold one, and let's get rollin'!
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This week on Gunslinger's Gateway: We take a brief break from the tensions of The Book Keepers to follow a different thread, and turn back the wheel several days. In Chaperone parts 1 & 2, we will learn the happenings of Mirror's Reflection and Commander Zander Clean after the incident at the Staylin home. What journey did this unlikely pair go upo…
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This week on Gunslinger's Gateway: We take a brief break from the tensions of The Book Keepers to follow a different thread, and turn back the wheel several days. In Chaperone parts 1 & 2, we will learn the happenings of Mirror's Reflection and Commander Zander Clean after the incident at the Staylin home. What journey did this unlikely pair go upo…
  continue reading
 
TW: Self Harm (32:45-33:03) This week on Gunslinger's Gateway: In the wake of their battle with Graz'zt, the Book Keepers tend to their wounds, and everyone deals with the loss of one of their own differently. And while waiting for Lochrann to regain enough strength to attempt a resurrection, they continue their journey towards Caucoa.…
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This week on Gunslinger's Gateway: How many more of the Book Keepers will fall to Graz'zt's blade of legend? Even with their planeswalking allies, a demon lord's powers of persuasion are enough to turn friends against each other--potentially enough to turn the tide of the battle itself.Ghost Light Dice tarafından oluşturuldu
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This week on Gunslinger's Gateway: The Book Keepers are holding their own against Graz'zt and his sexy minions, but only barely. Each new onslaught of imps and succubi has the party playing defense. Hopes are declining as the fight against the legendary demon lord drags on, even as the party all still stand against him!…
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This week on Gunslinger's Gateway: Graz'zt and Lady Pen have confronted the Book Keepers in the forest, and all offers of parley have been rejected. As the party faces down the prince of pleasure and self-indulgence for a second time, there's no chance that the demon lord will take it easy on them...is there?…
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This week on Gunslinger's Gateway: After collecting their winnings from the Tide Pool fights, the Book Keepers celebrate with a drink (or three) in the Exalted Pig. Some members want to keep the festivities going and set off on a bar crawl, while other members head home to rest and recuperate.
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This week on Gunslinger's Gateway: The Book Keepers take some well earned rest following the burning homestead. Loch checks in on the field hospital in the Dust, Nazar tries to win Druzy over in his quest to become The Godfather, and Gil spends some time with his son over drinks. What news will the group learn as they finally take some time to paus…
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This week on Gunslinger's Gateway: As the Staylin's house is going up in flames, the Book Keepers not only continue their battle against the raging fire, but also with Lord Longfellow's mechanical hound. Once the ashes fall and they regain some strength, what will stop the group from getting even?
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This week on Gunslinger's Gateway: After getting settled in at the Staylin household, formal introductions are made with the new people who were picked up along the way. Druzy and Alaric have a father/daughter chat, and the Book Keepers take stock of what are the biggest threats facing them.Ghost Light Dice tarafından oluşturuldu
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This week on Gunslinger's Gateway: In this mini-sode, we follow the actions of Karric Varsimony, one of the prisoners that was found in the Extractor's hideout beneath Serenity Falls. Karric uses clever magic, well-placed pressure on unstable leaders, and webs of political lies to gain favor with the infamous Lord Longfellow...and other powerful pl…
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This week on Gunslinger's Gateway: Balanced on a ring of conveyor belts and dodging swinging blades, Nazar, Breezy, Druzy, and the rest of their party are struggling to escape the final phase of this lovely maze of death. What will they find facing them when they finally do escape? Could it be the architect of their torture himself? Content Warning…
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This week on Gunslinger's Gateway: The fourth ring of their riddle-filled prison gives Breezy, Nazar, Druzy, their fellow prisoners--and the surprising newest additions to the party--a shock as its dangers are much more straightforward. However, that might mean that they are even harder to beat. Content Warning: This episode depicts scenes of graph…
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This week on Gunslinger's Gateway: After splitting off from Lady Ewa and the civilian survivors from Gzwanda, the Book Keepers continue their trek to find a way up and out of the tunnel system. They keep hearing rumbling and shifting rocks as they travel. Hopefully nothing too dangerous lives within these caves...…
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This week on Gunslinger's Gateway: Nazar, Druzy, and Breezy--along with their cellmates Gaspard, Dmitri, and Charles, and old friends Jasko and the ladies of Gzwanda--confront the riddle that was given by the monstrous "Sam," on the outer ring of the malignant maze. While they don't know what may lie beyond this monstrosity, it might be even worse …
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This week on Gunslinger's Gateway: Loch and Scatters, along with their cellmates Wil, Avaline, Karric, and Mirror's Reflection, continue their prison escape through the Extractor's detention facility under the capital city of Serenity Falls. What horrors will they discover as they traverse the space? Content Warning: This episode depicts scenes of …
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This week on Gunslinger's Gateway: With the Book Keepers separated after the kidnappings, Loch, Scatters, and Roots awaken to find themselves, and an unfortunate group of other spell-casters, trapped in prison cells. Using only what was on their person, how will they escape? Content Warning: This episode depicts scenes of graphic gore, violence, an…
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This week on Gunslinger's Gateway: With the Book Keepers separated after the kidnappings, Ben, Gilbert, and Hyde must navigate their way through the chaos of Gzwanda. Time is of the essence. Will they be able to help those in trouble, let alone save themselves?Ghost Light Dice tarafından oluşturuldu
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