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İçerik Tabletop Games Blog tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Tabletop Games Blog veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.
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Uncertain death - end game triggers (Topic Discussion)

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Manage episode 337145410 series 3277941
İçerik Tabletop Games Blog tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Tabletop Games Blog veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.

It's always interesting to see how different games decide when they end. There are so many different ways of ending a game. Some games are played over a fixed number of rounds and others end when a certain goal or goals are achieved. There are also games that have a slightly more random timer. What happens when a game ends is also not always the same. In some games, all players get one more turn or the current round is played out. Other games end immediately and nobody gets another chance. In this article, I want to look at how all of these different endings create different player experiences.

Read the full article here: https://tabletopgamesblog.com/2022/08/09/uncertain-death-end-game-triggers-topic-discussion/

Useful Links

Intro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)

The following music was used for this media project:
Music: Silent Alpha by MusicParadise
Free download: https://filmmusic.io/song/5067-silent-alpha
License (CC BY 4.0): https://filmmusic.io/standard-license
Artist website: http://www.music-paradise.de

If you want to support this podcast financially, please check out the links below:

Website: https://tabletopgamesblog.com/

(Photo by Aron Visuals on Unsplash)

--- Send in a voice message: https://podcasters.spotify.com/pod/show/tabletopgamesblog/message
  continue reading

530 bölüm

Artwork
iconPaylaş
 
Manage episode 337145410 series 3277941
İçerik Tabletop Games Blog tarafından sağlanmıştır. Bölümler, grafikler ve podcast açıklamaları dahil tüm podcast içeriği doğrudan Tabletop Games Blog veya podcast platform ortağı tarafından yüklenir ve sağlanır. Birinin telif hakkıyla korunan çalışmanızı izniniz olmadan kullandığını düşünüyorsanız burada https://tr.player.fm/legal özetlenen süreci takip edebilirsiniz.

It's always interesting to see how different games decide when they end. There are so many different ways of ending a game. Some games are played over a fixed number of rounds and others end when a certain goal or goals are achieved. There are also games that have a slightly more random timer. What happens when a game ends is also not always the same. In some games, all players get one more turn or the current round is played out. Other games end immediately and nobody gets another chance. In this article, I want to look at how all of these different endings create different player experiences.

Read the full article here: https://tabletopgamesblog.com/2022/08/09/uncertain-death-end-game-triggers-topic-discussion/

Useful Links

Intro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/)

The following music was used for this media project:
Music: Silent Alpha by MusicParadise
Free download: https://filmmusic.io/song/5067-silent-alpha
License (CC BY 4.0): https://filmmusic.io/standard-license
Artist website: http://www.music-paradise.de

If you want to support this podcast financially, please check out the links below:

Website: https://tabletopgamesblog.com/

(Photo by Aron Visuals on Unsplash)

--- Send in a voice message: https://podcasters.spotify.com/pod/show/tabletopgamesblog/message
  continue reading

530 bölüm

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